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Some GTX-580 Unigine Benchmarks Results

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  • #31
    Originally posted by Qaridarium
    an GTX580 does min 15fps on decent settings in arma2 OA

    and no on decent settings the cpu isn't the limited factor-
    Increase the core speed and watch the fps climb. Ya Arma2 is cpu limited.

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    • #32
      Originally posted by Qaridarium
      opensource matters
      Not to me, what matters is that something works the way I want it to. Same applies for 90+% of users out there.

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      • #33
        BTW Guys, sorry for the delayed posting of the benches. I find myself doing more debugging of PTS then actually benchmarking this weekend.

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        • #34
          well here is my unigine heaven score for the 580 (if thats still a matter of interest on this thread). I adjusted my settings to yours deanjo and the result is nearly the same, we got the same cpu as well.

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          • #35
            "normal" tesselation benchmarks would be fine too.

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            • #36
              Originally posted by Kano View Post
              You create your own game? I hardly believe you can use a benchmark @ work
              We use it for Visualization. Its a very good engine for large outdoor environments and the Unigine team so far have been easier to deal with on a business level than their direct competitors.

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              • #37
                Did you create your own demo too?

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                • #38
                  Originally posted by deanjo View Post
                  Hmm, guess the average consumer needs nothing more then an iPad I guess.
                  That's a billion dollar bet that is paying off rather well for one specific company.

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                  • #39
                    Originally posted by deanjo View Post
                    Not to me, what matters is that something works the way I want it to. Same applies for 90+% of users out there.
                    Bill Games has posted 4k posts here. Nice! Please keep contributing to opensource site!

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