![]() |
|
|||||||
| Distributions Looking for the perfect distribution? |
![]() |
|
|
Thread Tools | Display Modes |
|
#21
|
|||
|
|||
|
Quote:
glxgears just renders a very simply frame as often as possible so _any_ additional work could have a great impact on it. So if you want to test the impact just use any real app. It would be close to zero if measurable at all. |
|
#22
|
|||
|
|||
|
OK, you know better than I do about this
![]() So would you have any guess about why Michael's results were so bad? |
|
#23
|
|||
|
|||
|
Quote:
While such a change would make for a better desktop experience, it would impact fullscreen 3d performance quite a bit, especially on lower-end / bandwidth-limited hardware (redirected windows cannot page-flip, so they have to copy memory from back- to front-buffers every frame - which translates into a few hundred MB/sec of "lost" texture bandwidth). |
|
#24
|
|||
|
|||
|
It's not compiz.
It would make sense for Fedora to backport the fixes in 2.6.32 of CFS due to the performance regressions exposed during benchmarks against BFS. They tend to grab a lot of new features and mix stable with new when there's no obvious stability penalty. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|