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Thread: Graphene Works Towards The GTK+ Scene Graph API

  1. #1
    Join Date
    Jan 2007
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    14,335

    Default Graphene Works Towards The GTK+ Scene Graph API

    Phoronix: Graphene Works Towards The GTK+ Scene Graph API

    Graphene is a new "thin layer" canvas library to access various graphics data types...

    http://www.phoronix.com/vr.php?view=MTY4MDA

  2. #2
    Join Date
    Jan 2009
    Posts
    1,303

    Default

    It's really too bad he couldn't have made use of evas. It's in c, but it almost certainly requires a port from eina to glib. Still, I wonder h Joe tricky this will end up being. It certainly helps that it's only a scene graph.

  3. #3
    Join Date
    Aug 2013
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    18

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    Heap allocation for all the simple data types?? Matrix i get, but the rest is weird (for reference, the size of point2d is the same as a pointer on 64bit).

    How can this everr be fast? All the simd stuff does is waiting really fast for the data to be chased down in ram.

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