The Steam Machine however provides us an out until we finally reach software parity in that console gamers do not have the same back-catalog requirement (in that they don't have a massive set of games on steam that then won't be available under linux), and thus will allow linux to gain the critical mass in gaming that it needs, at that point exclusives might work to help get the gaming population to switch over however anything before that would be temporary at best. From there it'll be a question of other critical apps (such as MS Office) as to whether the switch can occur for the rest of the population, at which point OEMs would need to start seriously offering some flavour of linux in order for there to be any success on that front. Just pulling numbers out of my ass based upon what I've seen of things I'm guessing we're still maybe 5 years off from that point.
I haven't signed into my steam recently due to my Debian Testing Crashing and burning. The 790 Debian updates failed to install then I tried reinstalling it and now it wont even boot. Boo Hoo!
Year of Linux. Callin' it.
I wonder if these statistics include people running the Windows Steam client under wine. I have incredibly good success running all my big title Steam games under linux (except DayZ) with decent performance. This is with the CSMT patches which make a massive playability difference for a majority of my games. I'm actually able to play CS:GO through wine and play competitively ... across triple monitors ( 5760x1200 ).
NV won't rest on its laurels either. They are probably working on their own kernel patch to match AMD. NV might also be working on a new OGL extension to multithread the graphics in order to trump AMD.
Good things ahead I think.