Quote Originally Posted by mark45 View Post
Oh gosh, how can I thank you for your helpful suggestion? here's a tip for you:
Get mining, get an Earth map and find gold, if you mine enough you'll find gold and become a billionaire. HTH
You're incorrectly inferring I was attempting a suggestion and was soliciting thanks for my supposedly brilliant contribution. I wasn't. I was just stating the obvious. So the joke's on you.

But let's look at the situation realistically - what will you gain if geometry shaders get implemented for SB? It's not like SB is powerful enough to actually run the things that rely on geometry shaders. You get prettier glxinfo output, and can maybe marvel at some demo running at low fps, and that's that. So I find posts like rikkinho's beyond silly.