Originally posted by grndzro
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Borderlands Is Being Considered For Linux
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Originally posted by Kristian Joensen View Postjust like Icculus ported a few UE3 titles. It shouldn't be much more work than other UE3 titles.
I really wouldn't call this a port, maybe proof-of-concept, sadly.
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If there is a pool of persons that have never played this game, I guess that it could be interesting for them.
Personally, and Im probably not alone, I have wasted so much hours in this game that there is absolutly no chance that I restart from scratch on a new platform.
From now on, if they support Linux in the next release of the serie (borderland 3 or the pre-sequel thing, it is a totatlly different story for me and this will be higly attractive.
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Originally posted by lano1106 View PostPersonally, and Im probably not alone, I have wasted so much hours in this game that there is absolutly no chance that I restart from scratch on a new platform.
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Originally posted by dffx View Post
Borderlands 1/2 are some of the most popular games to play in Wine, in part because they run so well in them. Just look at the AppDb entries for the Borderlands games -- they're some of the most active pages in the AppDb, outside of maybe League of Legends and Blizzard games.
Any game that's available on the Mac should also be on Linux. Cause Wine sucks. I'm sure some of my problems aren't entirely Wine's fault, cause open source drivers aren't exactly the pinnacle of drivers, but for better or worse a lot of people are stuck with them. And in all honestly, they only seem to hate Wine. Doesn't matter anyway, cause hardly anything I try in Wine doesn't seem to work.
Take for example Dark Souls, which you could get working but you'd have to use some underhanded patch like a pirate, and no multiplayer. Also Origin won't even install on 64-bit Wine, which are the majority of applications I run into. Once I got Origin working, I can't download a game cause of a QT problem. You can patch the QT file and get it working, but then anything that downloads takes forever. Took me 6 hours to download Mass Effect. Why even use 64-bit Wine when 32-bit Wine is so much more compatible?
Nope nope nope, so much nope. Games need to be ported directly to Linux.
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Originally posted by Vidar View PostHow do the graphics compare between OpenGL on OS X vs Driect3D on Windows? I hope this doesn't end up being another Metro: Last Light with significantly worse graphics and lack of an options menu.
"significantly worse graphics"
Yes they are toned down but on full settings there still amazing and its hard to tell the difference in motion.
Nobody said you were entitled to like for like graphics, you always have windows 8 ... Jog on.
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I would love to see how Borderlands 2 performs under OpenGL on my system.
Under Direct3D it runs enough well (1440p + SweetFX).
I still have to lend Wine a go sometime to see how it performs.
@goCorinthians
Vai Corinthians!
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Originally posted by phill1978 View Postwow you just spouted a load of bull
"significantly worse graphics"
Yes they are toned down but on full settings there still amazing and its hard to tell the difference in motion.
http://cdn.overclock.net/6/66/66b373..._22_04_753.png - Windows
http://cdn.overclock.net/b/b1/b1b5fd92_10.png - Linux
http://cdn.overclock.net/9/91/9121b6..._36_14_932.png - Windows
The shadows on Linux / OS X are horrid and the lighting is messed up - even the textures are lower res for whatever reason. Also there's no tesselation with OpenGL.
To me these screens show a significant drop in graphics. But that's me. I should have stated that it was my opinion in my post. And i absolutely agree with you that they're still amazing graphics but that doesn't mean they aren't "significantly worse" at least for me.
Originally posted by phill1978 View PostNobody said you were entitled to like for like graphics, you always have windows 8 ... Jog on.
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