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Thread: FreeBSD Advances For ARM, Bhyve, Clang

  1. #1
    Join Date
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    Default FreeBSD Advances For ARM, Bhyve, Clang

    Phoronix: FreeBSD Advances For ARM, Bhyve, Clang

    For those curious about the state of FreeBSD, the FreeBSD Q1'2014 quarterly status report has been issued...

    http://www.phoronix.com/vr.php?view=MTY2Njg

  2. #2
    Join Date
    Oct 2013
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    Default Total Security Fail

    Finally, ASLR support in 2014

    20Fucking14
    . Wonder how many simple exploits have occurred on production servers.
    Last edited by endman; 04-18-2014 at 03:11 AM.

  3. #3
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    Quote Originally Posted by endman View Post
    Finally, ASLR support in 2014

    20Fucking14
    . Wonder how many simple exploits have occurred on production servers.
    Probably none. ASLR isn't really a big deal. It wouldn't have saved you from Heartbleed.

  4. #4
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    iOS have 64-bit ARM (AArch64) support.

    Apple derived iOS from OS X, which was derived from NextStep, which was derived from FreeBSD?

    Now BSD have to implement 64-bit ARM support themselves?

  5. #5
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    Quote Originally Posted by uid313 View Post
    iOS have 64-bit ARM (AArch64) support.

    Apple derived iOS from OS X, which was derived from NextStep, which was derived from FreeBSD?

    Now BSD have to implement 64-bit ARM support themselves?
    Wouldn't have happened (legally) with GPL

  6. #6
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    Default

    How can they port something from Linux if they want everything to be BSD-licensed and Linux is GPL?

  7. #7
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    I read they're updating the so called "linuxator" from the current fedora 10 base installation. This was in attempt to try make the linux version of steam work. I wonder how well, if possible, freebsd would be able to run linux games?

  8. #8
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    Default

    Quote Originally Posted by Spectre View Post
    I read they're updating the so called "linuxator" from the current fedora 10 base installation. This was in attempt to try make the linux version of steam work. I wonder how well, if possible, freebsd would be able to run linux games?
    Isn't sony using one of the BSD kernel forks for their playstation 4?

  9. #9
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    Quote Originally Posted by TheOne View Post
    Isn't sony using one of the BSD kernel forks for their playstation 4?
    Yes, a modified version of one of the 9.0 releases.

  10. #10
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    Oct 2013
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    Quote Originally Posted by uid313 View Post
    iOS have 64-bit ARM (AArch64) support.

    Apple derived iOS from OS X, which was derived from NextStep, which was derived from FreeBSD?

    Now BSD have to implement 64-bit ARM support themselves?
    NextStep wasn't derived from FreeBSD, FreeBSD as a distribution didn't exist back then. NextStep took what it needed from BSD Unix.
    Yes, the FreeBSD community has to port ARM64 all over again because FreeBSD and OSX although cousins are not at all compatible, OSX has a completely different kernel.
    Apple released their ARM64 documentation which was picked up by the LLVM community and will be amalgamated with their own AArch64 implementation so on the compiler front it will be covered for the FreeBSD guys. <--- This was actually covered by Phoronix.

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