You know what? Regardless of whether or not Mantle sticks around or makes it to Linux doesn't matter. IMO the point of Mantle was to show what's possible with reduced overhead, and with people now doing serious work on just that for OpenGL and D3D, Mantle probably played at least some role in that. I also think that if OpenGL can get ahead of D3D on reduced overhead, it has the potential to increase its presence on PC gaming and ultimately improve the outlook for the future of gaming on Linux.
This statement in the article is ridiculous and misleading:
"others" includes AMD, but unless somebody clicks the link to the article talking about that they'd most likely assume it's just Nvidia and Intel doing that while AMD is doing nothing. I'd appreciate it if that could at least be reworded.NVIDIA and others are instead more focused on reducing the OpenGL driver overhead and improvements to Direct3D.
Stop acting like Mantle is something bad, because it's quite the opposite.