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  • No compiz fusion with ati propietary drivers

    Guys after so much hassle i finally got the ati 8.4 drivers to install on hardy heron..but i cant turn on any effects to utilize compiz fusion..i cant figure out what i m doing wrong ..please help me guys as i m totally lost now .. here are my error read outs

    scondrel@CHAOS:~$ fglrxinfo
    display: :0.0 screen: 0
    OpenGL vendor string: Brian Paul
    OpenGL renderer string: Mesa X11
    OpenGL version string: 2.1 Mesa 7.0.3-rc2


    scondrel@CHAOS:~$ glxinfo
    name of display: :0.0
    display: :0 screen: 0
    direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
    server glx vendor string: Brian Paul
    server glx version string: 1.4 Mesa 7.0.3-rc2
    server glx extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
    client glx vendor string: Brian Paul
    client glx version string: 1.4 Mesa 7.0.3-rc2
    client glx extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
    GLX version: 1.4
    GLX extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
    OpenGL vendor string: Brian Paul
    OpenGL renderer string: Mesa X11
    OpenGL version string: 2.1 Mesa 7.0.3-rc2
    OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_shader_objects, GL_ARB_shading_language_100,
    GL_ARB_shading_language_120, GL_ARB_shadow, GL_ARB_shadow_ambient,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution,
    GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord,
    GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
    GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
    GL_EXT_timer_query, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
    GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
    GL_ATI_fragment_shader, GL_ATI_separate_stencil,
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
    GL_MESA_pack_invert, GL_MESA_program_debug, GL_MESA_resize_buffers,
    GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
    GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite,
    GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix,
    GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
    GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

    visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
    id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
    ----------------------------------------------------------------------


    scondrel@CHAOS:~$ compiz --replace
    Checking for Xgl: not present.
    Detected PCI ID for VGA: 03:00.0 0300: 1002:9588 (prog-if 00 [VGA controller])
    Checking for texture_from_pixmap: not present.
    Trying again with indirect rendering:
    Checking for texture_from_pixmap: not present.
    SKIP_CHECKS is yes, so continuing despite problems.
    Checking for nVidia: not present.
    Checking for FBConfig: present.
    Checking for Xgl: not present.
    /usr/bin/compiz.real (core) - Fatal: GLX_EXT_texture_from_pixmap is missing
    /usr/bin/compiz.real (core) - Error: Failed to manage screen: 0
    /usr/bin/compiz.real (core) - Fatal: No manageable screens found on display :0.0

  • #2
    That first message doesn't look right -- seems like you're running with the software renderer not the HW accelerated 3D driver.
    Test signature

    Comment


    • #3
      Originally posted by scondrel View Post

      scondrel@CHAOS:~$ fglrxinfo
      display: :0.0 screen: 0
      OpenGL vendor string: Brian Paul
      OpenGL renderer string: Mesa X11
      OpenGL version string: 2.1 Mesa 7.0.3-rc2


      The driver is not loading. There should be no Mesa in there, but something like this:
      Code:
      display: :0.0  screen: 0
      OpenGL vendor string: ATI Technologies Inc.
      OpenGL renderer string: ATI Radeon HD 2900 XT
      OpenGL version string: 2.1.7537 Release
      What method did you use to instal the driver? What card is it?

      Comment


      • #4
        I have the HD 2600xt sapphire radeon card and i used this guide to help me install the driver (http://wiki.cchtml.com/index.php/Ubu...allation_Guide).. so how can i fix this mistake of mine ?

        Comment


        • #5
          Originally posted by scondrel View Post
          Guys after so much hassle i finally got the ati 8.4 drivers to install on hardy heron..but i cant turn on any effects to utilize compiz fusion..i cant figure out what i m doing wrong ..please help me guys as i m totally lost now .. here are my error read outs

          scondrel@CHAOS:~$ fglrxinfo
          display: :0.0 screen: 0
          OpenGL vendor string: Brian Paul
          OpenGL renderer string: Mesa X11
          OpenGL version string: 2.1 Mesa 7.0.3-rc2


          scondrel@CHAOS:~$ glxinfo
          name of display: :0.0
          display: :0 screen: 0
          direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
          server glx vendor string: Brian Paul
          server glx version string: 1.4 Mesa 7.0.3-rc2
          server glx extensions:
          GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
          GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
          GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
          client glx vendor string: Brian Paul
          client glx version string: 1.4 Mesa 7.0.3-rc2
          client glx extensions:
          GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
          GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
          GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
          GLX version: 1.4
          GLX extensions:
          GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap,
          GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info,
          GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
          OpenGL vendor string: Brian Paul
          OpenGL renderer string: Mesa X11
          OpenGL version string: 2.1 Mesa 7.0.3-rc2
          OpenGL extensions:
          GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
          GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
          GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
          GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
          GL_ARB_shader_objects, GL_ARB_shading_language_100,
          GL_ARB_shading_language_120, GL_ARB_shadow, GL_ARB_shadow_ambient,
          GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
          GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
          GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
          GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
          GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
          GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
          GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
          GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
          GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
          GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
          GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution,
          GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
          GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord,
          GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
          GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
          GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
          GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
          GL_EXT_secondary_color, GL_EXT_separate_specular_color,
          GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap,
          GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
          GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
          GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
          GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
          GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
          GL_EXT_timer_query, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
          GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate,
          GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
          GL_ATI_fragment_shader, GL_ATI_separate_stencil,
          GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
          GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
          GL_MESA_pack_invert, GL_MESA_program_debug, GL_MESA_resize_buffers,
          GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
          GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite,
          GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program,
          GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix,
          GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
          GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
          GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
          GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

          visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
          id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
          ----------------------------------------------------------------------


          scondrel@CHAOS:~$ compiz --replace
          Checking for Xgl: not present.
          Detected PCI ID for VGA: 03:00.0 0300: 1002:9588 (prog-if 00 [VGA controller])
          Checking for texture_from_pixmap: not present.
          Trying again with indirect rendering:
          Checking for texture_from_pixmap: not present.
          SKIP_CHECKS is yes, so continuing despite problems.
          Checking for nVidia: not present.
          Checking for FBConfig: present.
          Checking for Xgl: not present.
          /usr/bin/compiz.real (core) - Fatal: GLX_EXT_texture_from_pixmap is missing
          /usr/bin/compiz.real (core) - Error: Failed to manage screen: 0
          /usr/bin/compiz.real (core) - Fatal: No manageable screens found on display :0.0

          try compiz --replace --indirect-rendering

          Comment


          • #6
            For the record, when I setup Hardy on my machine (HD3870), I used restricted-driver-manager to install and setup the fglrx driver in repository (8.03). It works flawlessly, but I turned Compiz off after a couple weeks after the shiny wore off.

            Comment


            • #7
              i have hardy and ati card. try compiz --replace --indirect-rendering or better, install fusion-icon and start it when you login.

              Comment


              • #8
                It's not an AGP card is it? I'm still hearing people having problems with those.

                Anyway, this is how I intall the driver (works every time for me):

                -Get the latest driver from the ATI website.
                -Open a terminal and do the following...

                Code:
                sudo apt-get install build-essential fakeroot dh-make debhelper debconf libstdc++5 dkms linux-headers-$(uname -r) ia32-libs
                sudo sh ati-dtiver-installer-8-4-x86.x86_64.run
                
                #let the installer run
                
                cd
                sudo aticonfig --initial
                sudo gedit /etc/X11/xorg.conf
                
                #under the "Device" section add the following option:
                #Option  "TexturedVideo"  "on"
                
                #reboot

                Comment

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