Page 6 of 6 FirstFirst ... 456
Results 51 to 53 of 53

Thread: Working Towards Lower OpenGL Driver Overhead

  1. #51
    Join Date
    Oct 2008
    Posts
    3,135

    Default

    Quote Originally Posted by log0 View Post
    I've only skimmed it, but the fast stuff in the slides seems to need very recent OpenGL.
    Well, obviously, but he was asking for a new GL 5.0 version when GL 4.x can already do it.

  2. #52
    Join Date
    Jul 2010
    Posts
    492

    Default

    Quote Originally Posted by smitty3268 View Post
    Well, obviously, but he was asking for a new GL 5.0 version when GL 4.x can already do it.
    From what I can see, he asked to get rid of the glBind stuff and make the API multi-threaded...

  3. #53
    Join Date
    Oct 2008
    Posts
    3,135

    Default

    Quote Originally Posted by log0 View Post
    From what I can see, he asked to get rid of the glBind stuff and make the API multi-threaded...
    Yes.... That's what i said. Obviously if you are going to change anything you have to increase the version number since you are breaking compatibility.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •