Quote Originally Posted by smitty3268 View Post
WebGL won't allow that, obviously.
Therefore, I am assuming that WebCL uses a separate implementation of OpenCL and will require a separate kernel compiler? I don't know if graphics cards have memory segmentation, but if they don't, that would be the only way, and it would lead to binaries with somewhat decreased performance. I've searched online before, but I couldn't find anything in regards to graphics card memory segmentation.