@Michael: Forgot to put a link?
I guess it's this one: https://blog.mozilla.org/blog/2014/0...ng-in-firefox/ (got it from Hacker News)
Phoronix: Unreal Engine 4 Is Running Great In Firefox
Unreal Engine 4 will be capable of running within web-browsers using WebGL and it's already been demoed running within Mozilla Firefox. Firefox running UE4 is at "near-native speeds" to the desktop version...
As long as I know UE4 no longer utilize voxel cone tracing:Unreal Engine 4 should be very promising with its many visual breakthroughs through using voxel cone tracing for real-time global illumination
I wish they solved the damn texture pop-in...
Any idea how is this running in the browser? Did they create a browser extension, or did they compile the engine into asm.js or something?
yeah the two strong points of this are:
2) its easy to port from C/C++ to js with the tool mozilla provides. so developers are actually willing to do it.
Here's the demo of U3 they made a while ago http://www.unrealengine.com/html5/
One thing they should IMO add for the UX is streaming the textures instead of downloading them first, so that you can play immediately. Right now it uses HTML5 storage to download them first. It's still seamless but theres a delay the first time you load the page.
See here for a blog by a company that did this for an actual game: https://hacks.mozilla.org/2013/12/mo...th-emscripten/
They had an initial port running decently in only a week.