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Thread: Valve Open-Sources Their Direct3D To OpenGL Translation Layer

  1. #11
    Join Date
    Mar 2011
    Posts
    377

    Default

    I don't have a link right now and maybe I'm wrong but didn't Valve tell somewhere that ToGL is up to DX 11 and that the game doesn't even know ToGL kicks in (it thinks it's talking to a DirectX device) ? So why release a crippled version of Dota 2 instead of the full source that should be way better?

    //EDIT: https://developer.nvidia.com/sites/d...to%20Linux.pdf - page 22
    Last edited by TAXI; 03-11-2014 at 06:27 PM.

  2. #12
    Join Date
    Sep 2011
    Posts
    683

    Default

    Probably it is only a small change to hook there game up with ToGL, but not fully transparent.

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