The new Xserver 1.15/Mesa 10.2 combination in Ubuntu Trusty (with the oibaf PPA for mesa) yielded very disappointing results on both of my r600 based systems. About a 50% reduction in framerate in all games I have except CPU limited 0ad. Worst case was on my AMDFX-8120/Radeon HD 6750 system, where framerates in Scorched3d plummeted from a 20 min/about 60 maximum fps to an unplayable 10fps minimum on the heaviest maps, never getting over about 25FPS with all settings maxed out at 1080x1920. On Critter (a 2d game) framerates were cut in half as well, but due to high overall framerates this does not harm the game.
The Radeon 5770 on a Phenom II x4 system had the same framerate drop in Critter, but strangely dropped only to 40fps in Scorched3d from about 60. On the Bulldozer setup I reverted to Xserver 1.14, got back about 80% of the performance, had to revert to mesa 10.1 to get back the rest.
I wonder if all this relates to the DRI3 issue or some part of the GLX rewrite I saw referred to in another story about Xserver 1.15?
The Radeon 5770 on a Phenom II x4 system had the same framerate drop in Critter, but strangely dropped only to 40fps in Scorched3d from about 60. On the Bulldozer setup I reverted to Xserver 1.14, got back about 80% of the performance, had to revert to mesa 10.1 to get back the rest.
I wonder if all this relates to the DRI3 issue or some part of the GLX rewrite I saw referred to in another story about Xserver 1.15?
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