Fixed that for him.Some users may find that ffvp9 is a lot slower than advertised on 32bit x86; this is correct, most of our x86 SIMD only works on 64bit x86 machines. If you have 32bit x86 software, port it to 64bit x86. Canít port it? Ditch it. Nobody owns 32bit x86 hardware anymore these days.
There's lots of 32 bit ARM devices out there, as well as a few other architectures.
the most important thing is the quality, if the quality suck like vp8, this codec won't be interesting for me.
If all we care about is quality, surely Daala would take the reigns there... (whenever it's released :/)
It's hard to say that Daala has the best quality. In fact, at this moment, it has no quality whatsoever.
As a game developer, I wouldn't be surprised if VP9 ends up being heavily used in video games. Vorbis is already heavily used in games, since it's easy to integrate and developers don't have to pay a licensing fee to use it.
At the moment, Bink video is probably the most widely used video codec in games, even though it has rather terrible compression. Bink isn't free, but it's royalty-free, which is way more important for game developers.
The choice isn't as simple in video codecs, but vp9 is certainly not a bad pick as soon as it's practical from an implementation standpoint.