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Thread: Intel Lands Compute Shaders In Mainline Mesa

  1. #1
    Join Date
    Jan 2007
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    14,770

    Default Intel Lands Compute Shaders In Mainline Mesa

    Phoronix: Intel Lands Compute Shaders In Mainline Mesa

    Last month I shared work being done by Intel on supporting OpenGL compute shaders within Mesa as needed with the ARB_compute_shader extension. That work is now starting to hit Mesa Git master...

    http://www.phoronix.com/vr.php?view=MTU5MzQ

  2. #2
    Join Date
    Oct 2008
    Posts
    3,124

    Default

    This whole article is pretty misleading, because this work is basically just framework stuff to let Mesa know that compute shaders exist. It's nowhere near actually working with compute shaders yet.

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