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Thread: Nouveau Gallium3D Now Supports OpenGL 3.2, 3.3

  1. #31
    Join Date
    Nov 2010
    Posts
    358

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    Dammit Ilia Mirkin and Bryan Cain, where's that reclocking support you lazy bums! Just kidding, nice work.

  2. #32
    Join Date
    Feb 2008
    Location
    Linuxland
    Posts
    5,068

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    Quote Originally Posted by DeepDayze View Post
    Perhaps to allow some games that use tesselation shaders to run, albeit at a slower framerate considering the software fallbacks that are needed for supporting the extension that's unimplemented or poorly implemented in the hardware. That would be a crutch until the user upgrades the card to one that does implement the h/w necessary to support those GL4 extensions.
    It's never a necessary feature, so far every place that used it did so for eye candy.

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