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Thread: Open-Source RPG Projects Worth Mentioning

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  1. #1
    Join Date
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    Default Open-Source RPG Projects Worth Mentioning

    Phoronix: Open-Source RPG Projects Worth Mentioning

    Earlier this week on Phoronix I noted the new release of the GNU RPG Engine. To no surprise given its very rudimentary feature-set for a game engine in 2014, it was laughed at by many Phoronix readers and several were appalled it is even a GNU project...

    http://www.phoronix.com/vr.php?view=MTU2NTQ

  2. #2
    Join Date
    Dec 2008
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    Default

    Don't forget

    Allacrost http://www.allacrost.org

    its Fork Valyria Tear http://valyriatear.blogspot.de/

    and The Mana World https://themanaworld.org/

    and its client (eAthena ragnarok server & manaserv compatible) & still upcoming server engine
    http://www.manasource.org/

    and the mapeditor tiled
    http://www.mapeditor.org/

  3. #3
    Join Date
    Jan 2011
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    Default

    Worth noting, IMO, is that FIFE also supports programming games in C++ (although the easiest way is probably using Python) and that gemrb is planned to become a general purpose RPG engine (well, for the ones following the same style, although the ruleset is planned to become flexible), not only Infinity anymore.

  4. #4
    Join Date
    Jan 2014
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    Default Flare

    Don't forget Flare!

  5. #5
    Join Date
    May 2011
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    5

    Default PlaneShift

    IŽd also mention PlaneShift[1]. While the content is not under a free software license, the client and server code is. And its quite evolved already. I enjoy playing it.

    [1] http://www.planeshift.it/

  6. #6
    Join Date
    Oct 2011
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    Germany
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    Quote Originally Posted by martin21 View Post
    IŽd also mention PlaneShift[1]. While the content is not under a free software license, the client and server code is. And its quite evolved already. I enjoy playing it.

    [1] http://www.planeshift.it/
    sadly there's a problem with distributing it, the license and the game itself.
    There's no real docu how to build it and its different parts.

  7. #7
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    Default

    Quote Originally Posted by Thaodan View Post
    sadly there's a problem with distributing it, the license and the game itself.
    There's no real docu how to build it and its different parts.
    it has a compiling guide:
    PlaneShift Compiling Guide

    I tried once to compile it, but it didn't really work well, so I gave up.

    The license is described in their wiki:
    Players Guide/License

  8. #8
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    Default

    Why does nobody ever mentioned EasyRPG?

  9. #9
    Join Date
    Jan 2011
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    Quote Originally Posted by Desiderantes View Post
    Why does nobody ever mentioned EasyRPG?
    IIRC, it was mentioned.

  10. #10
    Join Date
    Feb 2013
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    112

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    GemRB should(?) get more attention. If it really is "Nearly feature-complete" it could kill things like Baldurs Gate Enhanced Edition without much hassle.

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