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How have opengl 3.1 with Mesa 10.1?

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  • #11
    Originally posted by siavashserver
    You are probably using an old mesa-demos package (which provides glxinfo). Make sure running latest version (8.1) to detect OpenGL 3.x support correctly.
    I am using 8.1.0, so that seems not to be the problem.


    You also need to enable the patented float support in mesa, if you didn't.
    Do you mean the --enable-texture-float option? I will give that a try.

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    • #12
      Compiled Mesa with the --enable-texture-float option and now this is what I get:
      Code:
      OpenGL vendor string: X.Org
      OpenGL renderer string: Gallium 0.4 on AMD BARTS
      OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.0.0
      OpenGL core profile shading language version string: 1.40
      OpenGL core profile context flags: (none)
      OpenGL core profile extensions:
      OpenGL version string: 3.0 Mesa 10.0.0
      OpenGL shading language version string: 1.30
      OpenGL context flags: (none)
      Thanks for your help!

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