Page 1 of 3 123 LastLast
Results 1 to 10 of 24

Thread: Mesa 10.0 Release Brings OpenGL 3.3

  1. #1
    Join Date
    Jan 2007
    Posts
    15,418

    Default Mesa 10.0 Release Brings OpenGL 3.3

    Phoronix: Mesa 10.0 Release Candidate Brings OpenGL 3.3

    While it's coming late, Mesa 10.0 (formerly known as Mesa 9.3) was released in the early hours of Sunday morning...

    http://www.phoronix.com/vr.php?view=MTUzMTM

  2. #2
    Join Date
    Nov 2012
    Posts
    39

    Default

    Release Candidate? Is it a "copy & paste typo" in the announcement? Mesa3D 10.0-rc1 came out in mid november.

    But I am glad it is here. My favorite emulators (higan and dolphin) depending on OpenGL 3.2/3.3.

  3. #3
    Join Date
    Sep 2013
    Location
    Germany
    Posts
    45

    Default Great Job

    Thank for the hard work Mesa Devs.
    It's definately worth upgrading. Especially that the Dota 2 lockup issues on Sandybridge are fixed.
    Great job

  4. #4
    Join Date
    Sep 2013
    Location
    Germany
    Posts
    45

    Default

    Hm, somehow the extracted release archive fails when running "make" and complains that aclocal and automake 1.11 is missing...
    Anyway, compiling the 10.0 final tag runs fine here.

  5. #5
    Join Date
    Dec 2010
    Location
    MA, USA
    Posts
    1,447

    Default

    It's pretty exciting to know that OGL 4.x is all that's left for development, and it's even nicer to know that many parts throughout 4.x have already been completed. It shouldn't take too much longer for FOSS linux graphics to be complete in a feature perspective. What really excites me about that is once radeon and nouveau are all caught up with openGL functions, all that's left is optimizations and hardware-specific features. This means that all future releases of GPUs will come out with support much quicker, and the performance gap between closed source drivers will slim into negligence. The intel drivers are pretty much at that point already.

    I'm thinking maybe 2 years from now, closed source drivers will be obsolete.

  6. #6

    Default

    This would be great.
    At least all the source engine games will finnaly work great on the AMD and Intel GPU's.

    BTW, how do i update the llvmpipe?
    I need it for OGL3.0 support on my HD 7850

  7. #7
    Join Date
    Apr 2013
    Posts
    118

    Default

    Quote Originally Posted by schmidtbag View Post
    It's pretty exciting to know that OGL 4.x is all that's left for development, and it's even nicer to know that many parts throughout 4.x have already been completed. It shouldn't take too much longer for FOSS linux graphics to be complete in a feature perspective. What really excites me about that is once radeon and nouveau are all caught up with openGL functions, all that's left is optimizations and hardware-specific features. This means that all future releases of GPUs will come out with support much quicker, and the performance gap between closed source drivers will slim into negligence. The intel drivers are pretty much at that point already.

    I'm thinking maybe 2 years from now, closed source drivers will be obsolete.
    To make closed driver obsolete we will firstly need re-clocking support. I think nouveau will alway stay behind as it don't get help or documentation from the manifacturer

  8. #8
    Join Date
    Nov 2012
    Location
    France
    Posts
    618

    Default

    Quote Originally Posted by gufide View Post
    To make closed driver obsolete we will firstly need re-clocking support. I think nouveau will alway stay behind as it don't get help or documentation from the manifacturer
    Nouveau gets help from NVIDIA since a few weeks. There is GPU Core reclocking in Linux 3.13 for Fermi/Kepler GPUs (no VRAM reclocking though, so the performance boost is small).

  9. #9
    Join Date
    Jul 2010
    Posts
    522

    Default

    Quote Originally Posted by Calinou View Post
    Nouveau gets help from NVIDIA since a few weeks.
    Source?

  10. #10
    Join Date
    Oct 2011
    Posts
    226

    Default

    Quote Originally Posted by log0 View Post
    Source?
    He means the documentation.
    http://www.phoronix.com/scan.php?pag...tem&px=MTQ2NzY

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •