NVIDIA Is "Taking Linux Gaming Serious"
Phoronix: NVIDIA Is "Taking Linux Gaming Serious"
While NVIDIA historically looked at Linux as a market for pushing more Quadro workstation GPU sales, with Valve's SteamOS Linux / Steam Machines and activities from other game studios, NVIDIA is now taking Linux gaming seriously...
What else do they even need to do? The binary driver is already at performance parity with Windows.
Originally Posted by phoronix
Maybe there is one thing they can do: bring their overclocking tools over to Linux. Doesn't need to be opensource; as long as it works properly like they have been doing with the binary driver, it's good enough.
I would like all of their tools to come to Linux. We still don't have PhysX or an easy way to force AA/AF settings and the like for specific games. Sure, most of the features are there if the developers specifically program them in but in Windows you can just select a game from a list and have Nvidia force quality settings on it.
Something for taking video clips like GeForce Experience / Shadowplay does on Windows would also be nice for parity between systems.
Shadowplay, PhysX (GPU port, not CPU), Gsync, and optimus are all things I want on Linux.
Originally Posted by Sonadow
Yes I know Gsync monitors are net available but the Nvidia site only mentioned WIndows as supported.
Came here to chime in that I want Shadowplay and Experience too. Now only if Razer took Linux as seriously... (you guys only got my money because you made a left-handed mouse...)
Does 3D vision work in Linux ?
Not even a little, but afaik it's a more fundamental issue than just a graphics driver?
Originally Posted by DarkFoss
Edit: I might (hopefully!) be wrong?
I Would Like Nvidia to improve/ test latency in their driver, as well as improve thier driver on PREEMPT_RT_FULL (Real time linux).
EGL driver for Wayland please. KDE and Gnome will enable Wayland next year, and if Nvidia won't release the driver, it will become a mess.