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Nexuiz fails to launch on x64 systems

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  • Nexuiz fails to launch on x64 systems

    Michael,

    You might want to take a look at this thread reguarding nexiuz and x64


  • #2
    I actually have no problems on x64 with Nexuiz and I know others have had no problems either with x64. Have you tried running Nexuiz manually to see if it works?
    Michael Larabel
    https://www.michaellarabel.com/

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    • #3
      Originally posted by Michael View Post
      I actually have no problems on x64 with Nexuiz and I know others have had no problems either with x64. Have you tried running Nexuiz manually to see if it works?
      Yes it's a known issue with various x64 systems.
      Slamd64, openSUSE, some older versions of Fedora, BlueWhite all have the issue.

      Applying the latest patch found here



      cures the issue.

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      • #5
        Nexuiz runs fine on my Gutsy x86_64 system

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        • #6
          Originally posted by Melcar View Post
          Nexuiz runs fine on my Gutsy x86_64 system
          That's because your probably running libtool 2.2 or libtool 1.5 with code patched.

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          • #7
            Same here, runs fine on my 64bit 7.10.

            I hope other distros fix that though.

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            • #8
              Originally posted by Vadi View Post
              Same here, runs fine on my 64bit 7.10.

              I hope other distros fix that though.
              Try it on a non Debian based system. The patch should be made official soon for the game and integrated into a new build.

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              • #9
                Well the nexuiz binary does not run with Debian etch, so I have to use a patch to use a locally installed backport. Also it seems to be wise to use -nosound option, because on 64bit sound does not work due to missing alsa in compatiblity libs.
                Last edited by Kano; 03 April 2008, 10:55 AM.

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                • #10
                  Originally posted by Kano View Post
                  Well the nexuiz binary does not run with Debian etch, so I have to use a patch to use a locally installed backport. Also it seems to be wise to use -nosound option, because on 64bit sound does not work due to missing alsa in compatiblity libs.
                  Did you apply the latest patch? Sound works fine here.

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