Originally posted by AnonymousCoward
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AMD's RadeonSI Gallium3D Is Improving, But Catalyst Is Much Better
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Originally posted by curaga View PostThe conclusion to draw is SI devs like Marek only play Xonotic :P
The rest of the games are all playable, and many are close to 50% of Catalyst (Doom3, Prey, OpenArena...)
These are really promising results. I can imagine that a few small patches will work wonders for performance, as soon as the bottlenecks are discovered.
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Okay, I did compile Mesa from git and Kernel 3.12rc6 (dpm enabled, intel thermald), xf86-video-ati 7.2.0. Additonal xorg.conf parameter: ColorTiling, ColorTiling2D andEnablePageFlip: on
Well, Dota 2 runs at 1080p with nearly maxed settings - only anti-aliasing, specular bloom and ambient occlusion disabled - with about 15 fps on average (can be seen after entering cl_showfps 1 into the console) when there's some action on the screen (multiple heroes, creeps, etc.).
I would say it's not bad, I'm positively suprised, but still it's not enough.
When the framerate at least doubles I'm in, for now I will just wait a little bit longer for the missing pieces
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Originally posted by Andrecorreia View Postthis drivers don t work for gamers yet
-I don't see the difference on Portal 2 with fglrx or radeonsi (everything max except no AA and 4x aniso)
-Postal 1 totally playable
-X3TC totally playable (i disabled AA and aniso)
*Tear free video
*Only 2% CPU usage when playing HD H264 content, UVD work except for VC1 and wmv3
*Desktop more smooth except some artefact in KDE4 window decoration but I can live with.
-but-
*Morrowind crash after loading with and without MGE dlls hooks, with LLVM complaining about insuffisent register or something.
So officially, I removed fglrx for my *gaming* operation with a minimum of three EVE client loaded in the same time.
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Originally posted by ObiWan View PostBenchmarks with llvm 3.4 would have been nice.
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