Originally posted by schmidtbag
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Governor for Phoronix benchmarks
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I vote for [x] The kernel's default scheduler
To me it's looks like the default ondemand scheduler is broken (scales to conservatively / scales down to fast?), which needs fixing and maybe is now being addressed.
But it makes sense to benchmark with the default settings, which 95% of all users will find at their systems.
From time to time Michael can make benchmarks to show how big the difference between the ondemand & the performance governor still are.
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Originally posted by johnc View PostI can tell you what a higher-end nvidia card + blob driver + ondemand governor + i7 CPU + Source engine looks like in practice: Really high frame rates with frequent (~every 5-10 secs) stutters.
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Originally posted by schmidtbag View PostThat is a very good point about the low-end hardware being much less impacted. As I have stated in the past, there is not enough data to be pointing fingers at anyone or anything, and we need tests with Catalyst to know whether or not this is a driver issue or a governor issue. Monitoring of CPU frequency for these tests is also important.
I think nvidia binary and nouveau tests would also help, since their hardware is better than intel's.
Regardless of what's really going on, I'm still grateful for the radeon driver developers and what they have accomplished.
Changing the govenor to performance made things allot better.
Just two example from the steam forums.
Second thread is started by me.
When I watch the intro movies, I get some stutter, when a camara view changes. ( I compared it to windows 7 pro 32 bit, it runs perfectly smooth there, so its not a hardware problem) I forced the game to look for my hardware, and that did improve it a bit. On the command line I saw my cpu "changing" from 2.6 to 3.2 ( which is right) In game it often runs very smooth but in some areas, it does not make me happy. I have been looking around for solutions, and I found this in one of the log files.
This might have changed with the new kernel though.
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Originally posted by johnc View PostI can tell you what a higher-end nvidia card + blob driver + ondemand governor + i7 CPU + Source engine looks like in practice: Really high frame rates with frequent (~every 5-10 secs) stutters.
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Originally posted by dietrdan View PostI vote for [x] The kernel's default scheduler
To me it's looks like the default ondemand scheduler is broken (scales to conservatively / scales down to fast?), which needs fixing and maybe is now being addressed.
But it makes sense to benchmark with the default settings, which 95% of all users will find at their systems.
Originally posted by dietrdan View PostFrom time to time Michael can make benchmarks to show how big the difference between the ondemand & the performance governor still are.
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Originally posted by Gps4l View PostSerious sam 3 run like shit, allot of stutter, with the catalyst driver.
Changing the govenor to performance made things allot better.
Just two example from the steam forums.
Second thread is started by me.
When I watch the intro movies, I get some stutter, when a camara view changes. ( I compared it to windows 7 pro 32 bit, it runs perfectly smooth there, so its not a hardware problem) I forced the game to look for my hardware, and that did improve it a bit. On the command line I saw my cpu "changing" from 2.6 to 3.2 ( which is right) In game it often runs very smooth but in some areas, it does not make me happy. I have been looking around for solutions, and I found this in one of the log files.
This might have changed with the new kernel though.
I find it ridiculous that this problem hasn't been caught earlier (not necessarily by Michael but by anyone). ondemand should not have this great of an impact on performance.
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Originally posted by schmidtbag View PostCool, thanks for the results. At this point this must mean the governor is the problem - due to Michael's nouveau tests suffering the same issue, this means that the radeon hardware isn't the problem either.
I find it ridiculous that this problem hasn't been caught earlier (not necessarily by Michael but by anyone). ondemand should not have this great of an impact on performance.
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Originally posted by johnc View PostI can tell you what a higher-end nvidia card + blob driver + ondemand governor + i7 CPU + Source engine looks like in practice: Really high frame rates with frequent (~every 5-10 secs) stutters. It makes the game unplayable. I'm not sure if a benchmark would necessarily pick that up. Forcing single-core rendering (which probably boosts the CPU frequency) or just switching to the performance governor resolves the issue.
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