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Thread: Ubuntu 13.10 Desktop Tests: Unity 7.1, KDE 4.11, Xfce 4.10, GNOME 3.8

  1. #41
    Join Date
    Jan 2011
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    1,287

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    Quote Originally Posted by liam View Post
    STOP SAYING THAT! Seriously, I'm so tired of that. Have you actually used GS with a touch device? I have, many times, and it's just not usable. W8 is so much better at being touch friendly it's not funny. I'm not trying to be a sick about this only trying to get people to stop spouting something that is just incorrect. Now if you want to say their intention was make it touch optimized you'd haves a stronger case.
    The sad thing is that GS isn't optimized for either paradigm... it's just a bit of a mess, but it wouldn't take a huge effort to salvage it.
    That's actually what I meant. The intention is that. Since they don't fit me, I don't use them. I only tried them a long time ago.

  2. #42
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    Feb 2011
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    Quote Originally Posted by fossy View Post
    Is xrender and oxygen the defaults on other KDE distros or is this specific to kubuntu?
    On my system, openSUSE 12.3, oxygen-gtk is the default for gtk themes, but the default Qt render mode is raster.

  3. #43
    Join Date
    Nov 2012
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    49

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    Quote Originally Posted by smartalgorithm View Post
    what interesting is that i cannot feel any difference between xrender and qt backend ahahah
    How is that even possible? XRender doesn't support vsync, so you should be getting a crapload of tearing.

  4. #44
    Join Date
    Oct 2008
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    3,023

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    Quote Originally Posted by fossy View Post
    If it is the default on other distros, when the real question is why are the KDE devs using non-optimized settings?
    The default is for GTK apps to use the Oxygen theme, because it blends in with the KDE theme as closely as possible. They could optimize it, but only by making the GTK apps look less like the KDE ones.

    They obviously think that KDE users will primarily be using QT apps, and that blending in visually with that is more important than performance for any GTK apps the user might want to run.

    The issue doesn't (necessarily) affect Qt/KDE apps - just GTK, so they probably aren't all that concerned about fixing it.

  5. #45
    Join Date
    Jul 2013
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    6

    Default Unity 7 Touch

    Quote Originally Posted by GreatEmerald View Post
    Yeap, as mentioned, Unity is by far not touch-optimised. For instance, you can't use the scrollbars if you use it with a touchscreen. At all. Because the scrollbars are 2 pixels wide and you need to hover your mouse on them to get a scroller widget (good luck hovering with touch!).
    You can tap once on thin orange line, the handle appears, then you gan drag it anywhere you want.

    or you can simply scroll by dragging the contents with two fingures (or one fingure if you set it up).

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