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Ubuntu Is Going After A New Linux Kernel API
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Originally posted by jrch2k8 View Posti doubt you find a game that demanding running in ARM for a while, is not like battefiled 4 will run on ubuntu phone anytime soon
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Let the User Decide
I fail to understand why Linux doesn't let the user make the decision in low memory situations. How hard is it to just pause everything and display a dialog to the user letting him pick the application to kill/swap out/etc? This would be far more effective, and far easier to implement, than what Canonical is proposing.
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Originally posted by duby229 View PostWell, that's not the point is it? I think the point is to avoid a catch22. An "If you build it they will come" type of thing.
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Originally posted by jrch2k8 View Postnope, ARM problem is not "OMG linux don't let me" or "OMG games will crash because linux is evil", the problem is more visceral and simple, ARM don't have the bandwith requirements to do so at hardware level, before anyone come yelling ARM is close to the raw performance of PS3 try upload an multiset of 720p+ texture in ARM and then try in a PS3 and you will understand why there is no grand turismo in Android/iOS
And of course it's not going to compete with the PS3, it has the same dedicate hardware for years and is thoroughly optimized. But, who said anything about competing with the PS3? It wasnt me. For example Qualcomm's Snapdragon processor with Adreno GPU is a decent gaming experience for a handset. It doesnt need to be 720p, it can simply be the native resolution of the screen. But games easily max out its available RAM. Any help in that department is acceptable.
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Originally posted by fscan View Posthmm .. as this can only be used with static or regenerateable data, whats the benefit over using a mmap()'ed file (readonly) and let the kernel cache do the magic?Originally posted by movieman View PostWhy not just read from disk every time? If there's lots of free RAM, it will be in the disk cache, if not, the operating system can drop it from the disk cache automatically to make space.
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Originally posted by duby229 View PostI never said anything about linux being evil, that's definitely not my opinion.
And of course it's not going to compete with the PS3, it has the same dedicate hardware for years and is thoroughly optimized. But, who said anything about competing with the PS3? It wasnt me. For example Qualcomm's Snapdragon processor with Adreno GPU is a decent gaming experience for a handset. It doesnt need to be 720p, it can simply be the native resolution of the screen. But games easily max out its available RAM. Any help in that department is acceptable.
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