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Thread: Steam Adds Support For 64-bit Linux Games

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  1. #1
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    Default Steam Adds Support For 64-bit Linux Games

    Phoronix: Steam Adds Support For 64-bit Linux Games

    Valve has added support for Steam to support 64-bit Linux game titles...

    http://www.phoronix.com/vr.php?view=MTQwNjg

  2. #2
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    This is good new's

  3. #3
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    A 64 bit client with support for 32 bit games would be desirable
    Last edited by sgcb; 07-09-2013 at 08:00 PM.

  4. #4
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    Quote Originally Posted by sgcb View Post
    A 64 bit client with support for 32 bit games would be even more desirable
    Full 64 Bit would be even more desirable

  5. #5
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    Quote Originally Posted by LinuxGamer View Post
    Full 64 Bit would be even more desirable
    Quote Originally Posted by sgcb View Post
    A 64 bit client with support for 32 bit games would be desirable
    I would love to see full 64bit / 32bit support, be it either win7 or Linux. I'm kind of disappointed the Linux client isn't 64bit to be honest because of driver issues. Why make a 64bit steambox that is still using a 32bit os? Idiots.

  6. #6
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    Quote Originally Posted by sgcb View Post
    A 64 bit client with support for 32 bit games would be desirable
    I would prefer a 64 bit clients with 64 bit games. Who the hell runs a 32 bit OS on a modern gaming machine anyways?

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    Quote Originally Posted by Vim_User View Post
    I would prefer a 64 bit clients with 64 bit games. Who the hell runs a 32 bit OS on a modern gaming machine anyways?
    Most games are still 32 bit because of Microsoft retardation in not killing off 32 bit with Vista with new machines for years coming with 32 bit Windows. All OEM machines should have been required to have 64bit for logo with 32 bit windows only available for purchase by those that actually needed it.

    At which point the only thing that would have held games in 32 bit would be XP compatibility. But most anyone looking to run modern games isn't going to be doing so on XP due to lack of drivers for hardware that is fast enough.

  8. #8
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    Quote Originally Posted by Kivada View Post
    Most games are still 32 bit because of Microsoft retardation in not killing off 32 bit with Vista with new machines for years coming with 32 bit Windows.
    Sadly, the (Ubuntu) Linux world is not any better. 32bit is still the default recommendation.

  9. #9
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    Quote Originally Posted by Kivada View Post
    Most games are still 32 bit because of Microsoft retardation in not killing off 32 bit with Vista with new machines for years coming with 32 bit Windows. All OEM machines should have been required to have 64bit for logo with 32 bit windows only available for purchase by those that actually needed it.

    At which point the only thing that would have held games in 32 bit would be XP compatibility. But most anyone looking to run modern games isn't going to be doing so on XP due to lack of drivers for hardware that is fast enough.
    Intel had next to nothing 64 bit when Vista was released. Atoms released years after Vista didn't support 64 bit. There are plenty of reasons for Microsoft to not have killed off 32 bit with Vista, and none of them have to do with "retardation."

  10. #10
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    Completely wrong, here's the real news post:
    Quote Originally Posted by phoronix View Post
    Phoronix: Steam Adds Support For 64-bit Linux Games to the Steam overlay

    Valve has added support for the Steam overlay to support 64-bit Linux game titles.

    With today's Steam client update, the Linux version is now able to render the overlay over 64-bit games. Previously, only 32-bit versions of games had this feature.

    Other Linux changes in today's update include a fix for finding Steam client skins, a crash when looking at community images, the Linux Steam overlay not restoring the proper mouse cursor, and a resource leak leading to graphics corruption. This update also has Big Picture improvements and other general changes and fixes.

    More details on today's Steam update can be found via this bug report.

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