Sure, i just don't understand why it matters. Why does PTS break if the process remains alive? Why can't you just use the kill command? If this isn't possible in PTS for some reason, it sounds to me like PTS has a poor design. Or rather, I'm sure the design seemed fine, but it fails to match up with what is needed to properly test proprietary games on Steam, which would seem to be a very important goal., but after you tell a Steam game to quit from its console, even when it was launched directly from the command-line, the screen goes away and returns to the desktop, but the process actually remains alive. That's an issue with the upstream (steam).
Maybe the issue here is the automated bit, that requires you to do everything from the command line.
Last edited by smitty3268; 07-05-2013 at 08:42 PM.
Is it 1066Mhz or 2133Mhz as friend here said??
Cause in an old article you proved that AMD APU's both CPU and GPU performance increase almost linearly with higher DDR3 RAM clocks!
Furthermore can you write the RAM clock at the hardware chart at each benchmark you make not just the amount, I mean something like 7068MB@1600Mhz or something...