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Mir Development Stats Dominated By Canonical

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  • Mir Development Stats Dominated By Canonical

    Phoronix: Mir Development Stats Dominated By Canonical

    For those curious about the Mir Display Server development but aren't actively following its Bazaar development repository, the development continues to be dominated by Canonical and here's some numbers looking at the current development statistics surrounding Mir...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Shocking news, that only Canonical is working on Mir. But why did they clone Alan Griffiths, Alexandros Frantzis and Christopher James Halse Rogers?

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    • #3
      Originally posted by oleid View Post
      Shocking news, that only Canonical is working on Mir. But why did they clone Alan Griffiths, Alexandros Frantzis and Christopher James Halse Rogers?
      I thought the same in the first look. Forgot to proof-read Michael?

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      • #4
        The good news

        Canonical has already surpassed Wayland in lines of code and revisions and they also won nVidia's support. This shows that Canonical wants modern graphics features ASAP. I want them too. Hopefully this controversy will drum up more support for Wayland. There is always more than one solution to a problem.

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        • #5
          Originally posted by shaunehunter View Post
          Canonical has already surpassed Wayland in lines of code and revisions
          So Mir has more lines of code and more revisions but still does far less than Wayland? I thought Ubuntu fans have been saying that Mir was going to have a leaner, better-designed code-base. So why do they require more code to accomplish less?

          Originally posted by shaunehunter View Post
          and they also won nVidia's support.
          Citation needed.

          Originally posted by shaunehunter View Post
          This shows that Canonical wants modern graphics features ASAP.
          If that was really the case they would have contributed those lines of code and revisions to a nearly-finished product rather than starting over from scratch

          Originally posted by shaunehunter View Post
          I want them too.
          I don't. I want it done right. I don't want to be stuck with a poorly-thought out, bloated, and convoluted solution for the next decade or two. The graphics system is not something you can afford to rush or cut corners on, because it is not something you will be able to easily make radical changes to down the road. If you make fundamental mistake, you are stuck with it.

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          • #6
            Originally posted by shaunehunter View Post
            Canonical has already surpassed Wayland in lines of code and revisions [...]
            LOC isn't a valid measurement. Some say WTF/LOC is the only valid measurement of code quality


            Originally posted by shaunehunter View Post
            [...] and they also won nVidia's support.
            As stated multiple times by numerous people, supporting Mir means supporting Wayland and vice versa, as they only need OpenGL-ES... And NVidia eventually have to support Wayland, as RHEL will have to switch to Wayland at some point.


            Originally posted by shaunehunter View Post
            Hopefully this controversy will drum up more support for Wayland.
            I don't think much has changed due to Mir. The projects which announced Wayland support after hearing about Mir where working on Wayland anyway...

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            • #7
              And i think thats exactly why Canonical abandoned wayland. Except technical reasons on phones and tablets, i think the Wayland development rate is too slow for a company whis ambitious plans.

              Wayland is on development 2 years and seems that it will take another 1-2 till we see an end-user environment running smooth on a distribution, while Mir in less than six months is running in many phone devices, in less than a year should be ready for phones/tablets and in 13 months from the start of the project will be running as a default on Ubuntu 14.04 LTS/Unity 8!

              As an end user i see Canonical as the only company that can compete with google/android, microsoft and apple on OS terms. and in contrary to android, the so weird Linux community will be benefited from a quality display server with big support and developing rate, with a great, fast, productive environment (unity) and the better support from nVidia, AMD and Intel as the OS will become more popular and the gaming thanks to Canonical and Steam will be more popular.

              from a Windows user for a decade and Ubuntu user the last 2 years.

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              • #8
                Originally posted by oleid View Post
                LOC isn't a valid measurement. Some say WTF/LOC is the only valid measurement of code quality
                i dont get what that comparison is meant for at all?! Just another MIR vs. Wayland bit to keep the flamewars going.

                Originally posted by oleid View Post
                As stated multiple times by numerous people, supporting Mir means supporting Wayland and vice versa, as they only need OpenGL-ES... And NVidia eventually have to support Wayland, as RHEL will have to switch to Wayland at some point.
                i think there are still people out there who think ubuntu/canonical stole the drivers support. (like nvidia etc. would now only support MIR and not Wayland). But as you said its still the same for MIR and Wayland.

                Originally posted by oleid View Post
                I don't think much has changed due to Mir. The projects which announced Wayland support after hearing about Mir where working on Wayland anyway...
                There are alot of projects who didnt even talk about supporting wayland in near future and now kinda rush in and bring wayland support to the top of the todo to show that they already support wayland and it wouldnt make any more sense to work with MIR. Like KDE told "first we will make the transition to qt5 and then look into wayland" and now everyone at KDE seems busy to work on supporting wayland just to proof the point i meantioned above.
                So there is definitively an effect that the MIR announcment had on the wayland supporting.

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                • #9
                  Originally posted by TheBlackCat View Post
                  So Mir has more lines of code and more revisions but still does far less than Wayland? I thought Ubuntu fans have been saying that Mir was going to have a leaner, better-designed code-base. So why do they require more code to accomplish less?
                  Unit tests. Apparently they take a lot of space.

                  Originally posted by oleid View Post
                  As stated multiple times by numerous people, supporting Mir means supporting Wayland and vice versa, as they only need OpenGL-ES... And NVidia eventually have to support Wayland, as RHEL will have to switch to Wayland at some point.
                  EGL, not OpenGL ES.

                  Comment


                  • #10
                    Originally posted by k1l_ View Post
                    There are alot of projects who didnt even talk about supporting wayland in near future and now kinda rush in and bring wayland support to the top of the todo to show that they already support wayland and it wouldnt make any more sense to work with MIR.
                    I'm curious... do you have an example? For KDE...

                    Originally posted by k1l_ View Post
                    Like KDE told "first we will make the transition to qt5 and then look into wayland" and now everyone at KDE seems busy to work on supporting wayland just to proof the point i meantioned above.
                    So there is definitively an effect that the MIR announcment had on the wayland supporting.
                    They need to do the transition to Qt5 as this one includes a wayland backend. As for KWIN, according to the main maintainer, they are working on it since 2011... The work started by refactoring the code base in order to support it.

                    Maybe GNOME and KDE take the transition more important nowadays, however, claiming they didn't talk about it is not true.

                    Originally posted by GreatEmerald
                    EGL, not OpenGL ES.
                    Right, the OpenGL ES Native Platform Graphics Interface aka EGL.

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