I managed to get Endless Space working in OpenGL mode (I described the procedure here: http://forums.amplitude-studios.com/...l=1#post138130) instead of the default D3D9 mode, it went from:
to
and it's working very nicely. The framerate is good, of course not as good as it was on Windows in D3D9 mode but it's already glitch-free and fully playable. So this is just awesome once again, can't believe I'm playing one of my favorite Windows games on the FOSS drivers!
to
and it's working very nicely. The framerate is good, of course not as good as it was on Windows in D3D9 mode but it's already glitch-free and fully playable. So this is just awesome once again, can't believe I'm playing one of my favorite Windows games on the FOSS drivers!
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