Bitcoin Mining Comes To Radeon Open-Source OpenCL
Phoronix: Bitcoin Mining Comes To Radeon Open-Source OpenCL
With the increasing popularity as of late with the Bitcoin virtual currency, the open-source Radeon Gallium3D OpenCL stack has advanced to support Bitcoin mining...
Very nice, ich hope he take a look next at the x264 openCL Kernel for the lookahead.
Anyone still interested in the bitcoin bubble?
There is a new Bitcoin-Podcast by the LinuxActionShow guys, so yes.
Originally Posted by ворот93
The guys over at LinuxActionShow must not be very competent in macroeconomics.
Originally Posted by ChemicalBrother
Bitcoin is an interesting geeky project but economically is a bubble, a pyramid scheme, and that's too complicated to explain here.
Poor Tom, bitcoins are now worthless (again).
Not really worthless, its sitting at $140. Its a market correction for the fact its been climbing up to $260 gradually for the last few months.
Originally Posted by Calinou
And as far as it being a pyramid scheme...eeeh idk about that. Its more of a commodity than anything else. Its less of a currency and more of a single option stock market lol
The nice thing about Linux is that you can run whatever you want. So if you want to mine bitcoins, great. If you think that bitcoins are a waste of electricity, awesome. Linux now accomodates both of you.
Bitcoins aside, it's good to hear about real applications working on Clover + r600g. It's always nice for a developer to have a goal other than "Make everything work, everywhere". Focusing on single applications, getting them to work, and then moving on to the next application gives you much smaller milestones to use to guide and check your progress... And once you've got a few applications working, the next application gets easier (or might even work out of the box).
It's also nice to get a shout-out for the rotate implementation (however slow it might be).
Originally Posted by Veerappan
Who cares about bitcoins, but it's a real app, and it works, which means we're getting closer. Once most things work, it's time to start optimising.
Since the back-end is provided by the LLVM suite and does not have to be hand-optimised by one or two driver developers like GLSL, I'm hoping the performance improves at a decent pace.