To be fair, that is mostly an issue for out-of-tree drivers.
Originally Posted by elanthis
Userspace visible API is backwards compatible. In-kernel private APIs are not.
Originally Posted by elanthis
I haven't used fglrx in a few months. Is the 2D performance still as bad as it used to be?
Maybe its different for me because I don't have the same video card/cpu but I haven't had any problems with Serious sam 3, its slower under linux but still very playable. OpenGl performance is pretty close for me in Unigine and minecraft with sonic ethers shaders (those are the only games/benchmarks I have that run opengl under windows). I'm running linux mint 14 and my system is an i5 email@example.com with a radeon 7970. My GF isn't having any problems either on her system since I installed linux mint 14 and steam. She plays amnesia the dark descent, penumbra overture and world of goo and they all seem to run fine. Her system is an i5 firstname.lastname@example.org with a radeon 7950 (she did have a 6870 and she didn't have problems on it either)
Originally Posted by Kano
Will they ever remove that ridiculous watermark? Will they ever fix the default underscan setting? Will they ever give us Windows feature parity, e.g. in ccc?
Pleasantly surprised to see a changelog!
I hope it is not just a one-time thing only!
I hope they continue with it!
I believe it was 13.1, that fixed some 2d problem for me.
Originally Posted by brent
Now the screen, in Fire fox is as on windows. No flickering.
Scrolling a page, no problem. Not anymore......
Before I only had to move the mouse to know if I was on Linux.
Now I need to look at the bottom or top of my screen to tell which os I use.
hd 5750 with phenom II x4 3.2.
Although I am very happy about this it took them long enough.
How poor is that code, that on my specs, a webbrower is an issue.
I hope I sound cynical, but I try to look forward.
Amd is improving their drivers.
On team fortress 2 it has improved to a point I need a benchmark to tell if there is a difference between Linux and w7.
I once did made mods, maps for some other game, the driver problem with SS3, looks obvious to me.
A problem with semi transparent textures. Textures with alpha mask. grass, leafs on trees, blood splatter.
alt + enter twice at start screen, solves the flickering problem for me.
I am currently not running beta drivers.
I dont know how much faster your card is but with the autodetected SS3 settings for my HD 5670 the game is much below 25 fps when many enemies are on the screen. Must be something weird going on that slows the game down that much.
hang on shutdown
x crashs again on shutdown with 13.3 on hybrid system (intel/amd gpu) cs condition zero low fps (i played with intel hd 3000 without problems) is more the same, amd canīt do a working or a good perfomance driver for linux or windows. the engenniers from amd are completely stupid or incompetent, i really nedd to sell my laptop i buy one with only intel gpu
+1... BACKLIGHT ADJUSTMENT STILL BROKEN ON MY LAPTOP. Last working version was 13.1. Yes I've reported. Yes I've tested every beta since.
Originally Posted by rikkinho
Honestly I'm just waiting for Haswell and I'll never touch AMD graphics again in my life. Glad I've always stayed with nvidia on my desktop machine too.