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Intel 945gm-friendly games

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  • Intel 945gm-friendly games

    Hi, I'm hoping to make a list of the currently available games that can be played on the Intel 945 series graphics chip. (Or if you know an easy way to check what OpenGL level a program needs, that would make it very easy.)

    I'm going to go through the Humble Bundle games first, since I have most of the bundles, and the requirements/downloads are easy to get.

    It would be great to get some help here.

    In case you don't have an Intel 945 chip, I've included the GLXinfo output for my laptop.

    Code:
    server glx vendor string: SGI
    server glx version string: 1.4
    server glx extensions:
        GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
        GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, 
        GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
        GLX_INTEL_swap_event
    client glx vendor string: Mesa Project and SGI
    client glx version string: 1.4
    client glx extensions:
        GLX_ARB_create_context, GLX_ARB_create_context_profile, 
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, 
        GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, 
        GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, 
        GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, 
        GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, 
        GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
        GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
    GLX version: 1.4
    GLX extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
        GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, 
        GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, 
        GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, 
        GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
        GLX_EXT_texture_from_pixmap
    OpenGL vendor string: Tungsten Graphics, Inc
    OpenGL renderer string: Mesa DRI Intel(R) 945GM 
    OpenGL version string: 1.4 Mesa 8.0.5
    OpenGL extensions:
        GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
        GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, 
        GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, 
        GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, 
        GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, 
        GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, 
        GL_EXT_rescale_normal, GL_EXT_separate_specular_color, 
        GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, 
        GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
        GL_SGIS_texture_lod, GL_ARB_multitexture, GL_IBM_multimode_draw_arrays, 
        GL_IBM_texture_mirrored_repeat, GL_3DFX_texture_compression_FXT1, 
        GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, 
        GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
        GL_EXT_secondary_color, GL_EXT_texture_env_add, 
        GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, 
        GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, 
        GL_NV_texgen_reflection, GL_NV_texture_env_combine4, 
        GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, 
        GL_ARB_texture_compression, GL_EXT_framebuffer_object, 
        GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, 
        GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_NV_vertex_program, 
        GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_texture_env_combine, 
        GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
        GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, 
        GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_vertex_program1_1, 
        GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, 
        GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, 
        GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, 
        GL_ATI_texture_env_combine3, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, 
        GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_ARB_half_float_pixel, 
        GL_ARB_point_sprite, GL_ARB_shading_language_100, GL_ARB_sync, 
        GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, 
        GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, 
        GL_OES_read_format, GL_ARB_pixel_buffer_object, GL_ARB_texture_rectangle, 
        GL_EXT_pixel_buffer_object, GL_EXT_texture_rectangle, 
        GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, 
        GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, 
        GL_APPLE_object_purgeable, GL_ARB_vertex_array_object, 
        GL_ATI_separate_stencil, GL_EXT_gpu_program_parameters, GL_OES_EGL_image, 
        GL_ARB_copy_buffer, GL_ARB_map_buffer_range, 
        GL_EXT_separate_shader_objects, GL_ARB_ES2_compatibility, 
        GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, 
        GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_EXT_provoking_vertex, 
        GL_ARB_robustness
    
    32 GLX Visuals
        visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
      id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
    ----------------------------------------------------------------------------
    0x021 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x022 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x08e 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x08f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x090 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x091 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x092 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x093 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
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    0x097 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x098 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x099 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
    0x09a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x09b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
    0x09c 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x09d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x09e 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x09f 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x0a0 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x0a1 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x0a2 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x0a3 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x0a4 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x0a5 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x0a6 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x0a7 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x0a8 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8 16 16 16  0  0 0 Slow
    0x0a9 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x0aa 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
    0x05d 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    
    48 GLXFBConfigs:
        visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
      id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
    ----------------------------------------------------------------------------
    0x05e  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x05f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x060  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x061  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
    0x062  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
    0x063  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
    0x064 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x065 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x066 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x067 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x068 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
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    0x06a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x06b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
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    0x084 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x085 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
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    0x08d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow

  • #2
    With the unofficial i915 mesa gallium driver you get OpenGL 2.1 by the way.

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