Can anyone confirm that indirect rendering takes care of the flickering problem? I am developing a low-level opengl library (OpenTK) which offers the option to select direct/indirect rendering, and as far as I can see both flicker. I may be doing something wrong, though (not using glXIsDirect to check at this point).
This is X1950 Pro / fglrx 8.2 on Ubuntu 7.10 x86_64.
This is X1950 Pro / fglrx 8.2 on Ubuntu 7.10 x86_64.
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