Phoronix: An LLVM-Based Intel GPU 3D Driver Won't Come Soon
This weekend in Brussels I heard about the state of Intel's initiative for migrating to an LLVM-based shader compiler for their open-source Mesa 3D driver to replace their existing custom compiler embedded within the driver. Unfortunately, the state of this LLVM-based compiler is rather meager...
This weekend in Brussels I heard about the state of Intel's initiative for migrating to an LLVM-based shader compiler for their open-source Mesa 3D driver to replace their existing custom compiler embedded within the driver. Unfortunately, the state of this LLVM-based compiler is rather meager...
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