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Thread: Intel Has 20~30 Full-Time Linux Graphics Developers

  1. #1
    Join Date
    Jan 2007
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    Default Intel Has 20~30 Full-Time Linux Graphics Developers

    Phoronix: Intel Has 20~30 Full-Time Linux Graphics Developers

    It was revealed today at the Free Open-Source Developers' European Meeting (FOSDEM) that Intel through their Open-Source Technology Center is currently over two dozen full-time graphics driver developers. They're also looking to hiring more developers...

    http://www.phoronix.com/vr.php?view=MTI5MTI

  2. #2
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    30 developers which produce a driver without a capable hardware for it. Its very shame

  3. #3
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    Aug 2012
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    Default

    Intel > u





    intel > u

  4. #4

    Talking :D

    In moments like that one I am happy to be owner of Intel hardware :]
    Shame that AMD is doing something reverse, but that is their decision. And probably many developers from AMD will work at Intel now. Just like it happened with AMD and nVidia last time.
    AMD was cutting costs, but I think, that at some point their cut branch they was standing on.

  5. #5
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    Jan 2012
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    But where is the open GL support on same level as windows?

  6. #6
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    then why are serveral games in the ubuntu software center officially not compatible with intel graphics hardware? are the chips really *that* low-end?

  7. #7
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    Aug 2012
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    Ask the game devs why.

  8. #8
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    Default OpenGL 4.3

    20-30 developers is kind of many developers.
    Maybe we can soon see OpenGL 4.3 support?

  9. #9
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    Quote Originally Posted by varikonniemi View Post
    But where is the open GL support on same level as windows?
    It doesn't matter how much faster the Windows driver crashes even if it claims GL4.

  10. #10
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    Aug 2012
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    Quote Originally Posted by uid313 View Post
    20-30 developers is kind of many developers.
    Maybe we can soon see OpenGL 4.3 support?
    Would be nice. But what would be even better would be if game devs would actually learn to code. Now their sucky code does
    definetly not need OpenGL 4.3.

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