OpenRA: Command & Conquer On Linux, Powered By Mono
Phoronix: OpenRA: Command & Conquer On Linux, Powered By Mono
Another open-source game engine project similar in nature to Prequengine, OpenMW, and GemRB. OpenRA sets to remake bring Command and Conquer: Red Alert and other early Westwood real-time strategy games to Linux on an open-source engine...
People still use mono? *sigh*
Last week? Read your own date! 10/19 lol October!
You also failed to even note they dont support the original missions!
People still complain about mono? *sigh*
Originally Posted by oliver
My favorite fallacy involves anti-patent bile about mono, followed by the evagalism of WINE as an alternative.
Originally Posted by grenadecx
I don't care if Mono or Java are free of patents and available in every license in the world.
They're still huge, slow, piles of crap.
And when enough efforts are spent on it, so weak against patent trials...
Originally Posted by pankkake
I tried OpenRA. It's really slow. Here's my system:
16 GB RAM
GTX 560 Ti
Quad core i5-2500 @ 3.3 GHz
Vertex 3 SSD
So you'd expect it to be able to run at a decent lick. Nope, got around 20 fps. They're clearly doing something massively wrong.
Your CPU and GPU are weak for a gaming system. But we aren't exactly talking about a new game here.
I haven't found a game that isn't smooth on full settings; I'd hardly call that weak! And as you said, it's not exactly (or shouldn't be) the most graphically demanding game ever.
Originally Posted by Kristian Joensen