Page 1 of 7 123 ... LastLast
Results 1 to 10 of 64

Thread: Why KDE Is Great For Gaming On The Linux Desktop

  1. #1
    Join Date
    Jan 2007
    Posts
    15,648

    Default Why KDE Is Great For Gaming On The Linux Desktop

    Phoronix: Why KDE Is Great For Gaming On The Linux Desktop

    Martin Grlin, the well known KWin developer, has written a new blog post explaining why if you're wanting to play Valve's Source Engine games or the other new native Linux games you should be using KDE Plasma...

    http://www.phoronix.com/vr.php?view=MTIzOTI

  2. #2
    Join Date
    Jul 2008
    Location
    Greece
    Posts
    3,801

    Default

    Right. The same guy who doesn't give a shit about the need of games to be able to set their own resolution now claims KDE is great for gaming. Is this a joke?

  3. #3
    Join Date
    Jul 2012
    Posts
    830

    Default

    Of course there is no self interest in promoting his programm...

    I haven't noticed any performance gains in SS3 when choosing another WM or Compositor or enableing/disabling desktop effects. I have been using the build-in BenchmarkingTool and FPS Graph. PC is Core i7 2600K 8GB RAM GTX 580 with 310.19 driver playing at 1920x1200.

  4. #4
    Join Date
    May 2011
    Posts
    1,611

    Default

    How is it humanly possible for a user to not have OpenGL support? Is there any sort of video chip in existence these days that can't do 3D?

  5. #5
    Join Date
    Sep 2007
    Posts
    366

    Default Don't you need OpenGL for those games anyways?

    I don't get it... If you want to play OpenGL games, why would the possibility of using a non-OpenGL destkop be an advantage? Even though e.g. gnome-shell isn't any slower for fullscreen stuff, as benchmarked by Michael?

  6. #6
    Join Date
    Jan 2010
    Location
    Somewhere in Kansas.
    Posts
    294

    Default

    How is it humanly possible for a user to not have OpenGL support? Is there any sort of video chip in existence these days that can't do 3D?
    It isn't that the hardware can't do it. Its the open source drivers that either don't have it, or have it poorly implemented.

  7. #7
    Join Date
    Dec 2011
    Location
    Basement
    Posts
    389

    Default

    Quote Originally Posted by RealNC View Post
    Is this a joke?
    Let me translate for you. "Good news guys. Our compositoring code path suck so much that we need to promote non-compositoring. We'll just add yet another switch for you POWER user to adapt to (and waste time toggling). Sure it will add complexity but you will look sooo cool and 1337 in front of the next door geek when beeing a Kool Kid in KDE. BTW we just pushed alot of complexity down to themes and such, but those guys can sure handle it. Neeeeevermind that KDE is loosing manpower like USA is loosing money. Sure Kwin has a million bugs to fix, is dumb as hell when apps request screen resolution changes and is keept unmaintainable just because it need to support soon to be obsolete code paths. But do you know what!? YOU GOT THE BRAGGING RIGHTS BECAUSE YOU USE A WM WHICH MADE IT TO THE FRONTPAGE OF PHORONIX." Thumbs up power user!!!!!

  8. #8
    Join Date
    Dec 2011
    Location
    Basement
    Posts
    389

    Default

    Quote Originally Posted by BO$$ View Post
    I really like KDE these days. I've tried it for a week but something is wrong in Ubuntu 12.10 so that when I increase the memory usage to near upper limit kwin dies and all kde desktop goes down.
    LOL. Yet another sad story about Kwins maintenance burden is way over the maintainers limits. Too much shit for one man. That is what you get when you try too much. here is a clue for you; the non-compositoring days are over.

  9. #9
    Join Date
    May 2010
    Posts
    11

    Default

    Quote Originally Posted by funkSTAR View Post
    Let me translate for you. "Good news guys. Our compositoring code path suck so much that we need to promote non-compositoring. We'll just add yet another switch for you POWER user to adapt to (and waste time toggling). Sure it will add complexity but you will look sooo cool and 1337 in front of the next door geek when beeing a Kool Kid in KDE. BTW we just pushed alot of complexity down to themes and such, but those guys can sure handle it. Neeeeevermind that KDE is loosing manpower like USA is loosing money. Sure Kwin has a million bugs to fix, is dumb as hell when apps request screen resolution changes and is keept unmaintainable just because it need to support soon to be obsolete code paths. But do you know what!? YOU GOT THE BRAGGING RIGHTS BECAUSE YOU USE A WM WHICH MADE IT TO THE FRONTPAGE OF PHORONIX." Thumbs up power user!!!!!
    So, let me know which incredible DE/compositor are you using...

  10. #10
    Join Date
    May 2010
    Posts
    11

    Default

    Quote Originally Posted by funkSTAR View Post
    LOL. ... the non-compositoring days are over.
    Have you read the source? The problem is that current implementation of unity/gnome force you to maintain compositor ON, and this causes overhead when playing games. With KWin you can manually/automatically disable composition and gain more fps from a game.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •