Page 1 of 2 12 LastLast
Results 1 to 10 of 15

Thread: Mesa State Tracker Now Handles GL 3.1 Core Profiles

  1. #1
    Join Date
    Jan 2007
    Posts
    14,370

    Default Mesa State Tracker Now Handles GL 3.1 Core Profiles

    Phoronix: Mesa State Tracker Now Handles GL 3.1 Core Profiles

    The Mesa state tracker as used by the Gallium3D hardware drivers has support for handling the creation of OpenGL 3.1 Core Profiles...

    http://www.phoronix.com/vr.php?view=MTIzODU

  2. #2
    Join Date
    Sep 2010
    Posts
    655

    Default

    And decision to only implement Core Profile have been made (already)?

    Or is it still matter at hand?

  3. #3
    Join Date
    Sep 2011
    Posts
    680

    Default

    It's not like they are not allowed to support both lagacy and core profile.

  4. #4
    Join Date
    Mar 2012
    Posts
    116

    Default

    Quote Originally Posted by AJenbo View Post
    It's not like they are not allowed to support both lagacy and core profile.
    But they lack manpower, I think they won't do this unless they really have nothing to do.
    Btw, Apple also doesn't support legacy profile.

  5. #5
    Join Date
    Sep 2011
    Posts
    680

    Default

    Quote Originally Posted by zxy_thf View Post
    But they lack manpower, I think they won't do this unless they really have nothing to do.
    Btw, Apple also doesn't support legacy profile.
    Apple also does not have OpenGL ES on there desktop OS.

  6. #6
    Join Date
    Dec 2011
    Posts
    2,008

    Default Good

    Next step, OpenGL 3.2!

    Go go go!

  7. #7
    Join Date
    Nov 2008
    Location
    Madison, WI, USA
    Posts
    862

    Default

    Quote Originally Posted by uid313 View Post
    Next step, OpenGL 3.2!

    Go go go!
    Well, next step for i965 is GL 3.2. The r600g driver still doesn't advertise GL 3.1 (also only advertises glsl 1.3). Once R600 hits 3.1, it looks like most of 3.2 is already finished.

  8. #8
    Join Date
    Jun 2010
    Location
    ฿ 16LDJ6Hrd1oN3nCoFL7BypHSEYL84ca1JR
    Posts
    1,023

    Default

    Quote Originally Posted by Veerappan View Post
    Well, next step for i965 is GL 3.2. The r600g driver still doesn't advertise GL 3.1 (also only advertises glsl 1.3). Once R600 hits 3.1, it looks like most of 3.2 is already finished.
    Well, the next step for i965 is 3.1.
    Code:
    $ glxinfo | grep OpenGL
    OpenGL vendor string: Intel Open Source Technology Center
    OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile 
    OpenGL version string: 3.0 Mesa 9.1-devel (git-b5918d8)
    OpenGL shading language version string: 1.30

  9. #9
    Join Date
    Jan 2009
    Posts
    291

    Default

    Quote Originally Posted by ChrisXY View Post
    Well, the next step for i965 is 3.1.
    Code:
    $ glxinfo | grep OpenGL
    OpenGL vendor string: Intel Open Source Technology Center
    OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile 
    OpenGL version string: 3.0 Mesa 9.1-devel (git-b5918d8)
    OpenGL shading language version string: 1.30
    Is your kernel up to date? I was stuck at 2.1 untill I updated my kernel to 3.7 (I think I was on 3.2 before)

    don't forget libdrm as well.. and probably other stuff too but if your are using a ppa thats probably included (not so much on gentoo or arch)

  10. #10
    Join Date
    Jun 2010
    Location
    ฿ 16LDJ6Hrd1oN3nCoFL7BypHSEYL84ca1JR
    Posts
    1,023

    Default

    Quote Originally Posted by cb88 View Post
    Is your kernel up to date? I was stuck at 2.1 untill I updated my kernel to 3.7 (I think I was on 3.2 before)

    don't forget libdrm as well.. and probably other stuff too but if your are using a ppa thats probably included (not so much on gentoo or arch)
    Code:
    $ libdrm_intel --modversion
    2.4.40
    $ uname -a
    Linux chrisl 3.7.0-1-mainline #1 SMP PREEMPT Mon Nov 26 10:35:56 CET 2012 x86_64 GNU/Linux
    Do you have opengl 3.1 on intel? Have you ever seen someone?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •