Originally posted by Kano
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Benchmarking NVIDIA's R310 Linux Driver Improvements
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Retesting (GTX460@700/3600) Unigine Heaven 3.0:
-1280?720 fullscreen
-no AA
-16x aniso.
-shaders: high
-tess: normal
Linux 304.46: 48.8 / 1230 / 12.4 / 118.0
Linux 310.14: 49.3 / 1242 / 30.1 / 117.2
Yeah 1% better... lol, ok, the minimum fps got a boost, but that needs another test, if I find the time
/LE: another 304.46 run: 49.5 / 1245 / 30.7 / 117.4 so looks like no fps boost for me after allLast edited by Licaon; 10 November 2012, 03:47 AM.
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Yeah, though my GF210 isn't intended for this kind of stuff, seems safe to say unigine demo at least doesn't get much out of those optimizations, score 258->259.
Mode: 800x600 4xAA fullscreen
Shaders: medium
Textures: high
Filter: trilinear
Anisotropy: 8x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: disabled
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Originally posted by bug77 View PostNevermind there's a whole article conforming nvidia's claims (for linux), haters gonna hate.
this has nothing to do with haters gonna hate. but forums big mouth always have a big mouth. is it like that?
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Originally posted by a user View Posti was just asking and skeptic. statements from manufactors side especially in the graphics card world (both nvidia and ati/amd), where always exagerating. a simple "no, its third party benchmarks and not nvidias only claim" would have been enough,
this has nothing to do with haters gonna hate. but forums big mouth always have a big mouth. is it like that?
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Originally posted by oliver View PostThis driver update does absolutely nothing for games through wine.
Also GPU bottlenecks might mask improvements with this option. I tried forcing Crysis 1 to a single thread but I was still getting GPU bottlenecked, so that may explain why there was no improvement with threaded opt in that game (or there is another explanation)
Can't speak for optimisations outside of the threaded opt, haven't tested older drivers thoroughly. Make sure VSync is turned off or triple buffering is enabled. In the second case, make sure FXAA is off as it doesn't work with triple buffering.
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