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Thread: Green Island: A New Qt-Based Wayland Compositor

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  1. #1
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    Default Green Island: A New Qt-Based Wayland Compositor

    Phoronix: Green Island: A New Qt-Based Wayland Compositor

    Less than one day after the official release of Wayland 1.0 there is a new Wayland compositor that emerges. This new compositor for Wayland is dubbed "Green Island" and leverages Qt, QtQuick, and QML for creating a new and unique Linux desktop experience...

    http://www.phoronix.com/vr.php?view=MTIxMzc

  2. #2
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    The first screenshot looks suspiciously Ubuntu like.

  3. #3
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    Thumbs up

    Seems very promising. I'll take a look into it.

  4. #4
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    I'd rather stick with Debian (derivative) & KDE.

    If someone wants to make a really novel compositer, why not put that 3D hardware to use and make something that allows us to use spatial awareness to locate and place windows? Maybe use Minority Report for inspiration. Yes it's been done before and no it probably wouldn't increase productivity, but being able to seamlessly transition between work and a shooter or something would be cool, as well as being able to embed content from 3D applications (e.g. architectural) directly in the desktop environment.

    Isn't it time 3D escaped individual applications?

    P.S. wasn't meaning to be negative, just hoping to inspire someone to go beyond the status quo ;-)

  5. #5
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    Quote Originally Posted by Cyborg16 View Post
    I'd rather stick with Debian (derivative) & KDE.

    If someone wants to make a really novel compositer, why not put that 3D hardware to use and make something that allows us to use spatial awareness to locate and place windows? Maybe use Minority Report for inspiration. Yes it's been done before and no it probably wouldn't increase productivity, but being able to seamlessly transition between work and a shooter or something would be cool, as well as being able to embed content from 3D applications (e.g. architectural) directly in the desktop environment.

    Isn't it time 3D escaped individual applications?

    P.S. wasn't meaning to be negative, just hoping to inspire someone to go beyond the status quo ;-)
    Eh, we already have the Doom process manager

  6. #6
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    Quote Originally Posted by curaga View Post
    Eh, we already have the Doom process manager
    Were you refering to this? Not quite what I had in mind; I'd rather my processes didn't start killing each other...

    Quote Originally Posted by 89c51 View Post
    while gnome 2 wasn't a looker it was straight forward and you could do stuff faster than gnome 3 and unity. On the shortcut/global search argument i will remind you that the majority of joe averages still uses the mouse primarily. YES you should have shortcuts and global searches on the press of a button but you should not make the assumption that this is what your users will use.
    So should DEs be designed for Joe Average or the average linux user? I get the impression the average linux user (or at least those commenting) is a notch up from that. What is the point of this discussion though, are you personally going to design a DE?

  7. #7
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    Quote Originally Posted by 89c51 View Post
    The first screenshot looks suspiciously Ubuntu like.
    Yep I must admit it seems like Unity although it was not meant to copy it
    I was experimenting with the GUI before talking with the designer and wanted to see how a vertical panel would work, in my mind it would have been a little different (much more like MacOS X which expands the dock as icons are added) but I was more interested in trying the concept instead of loosing time with sizing.

  8. #8
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    Default Old login manager screenshot

    Shame on me for keeping old (very) early prototype screenshots, the login manager is now better looking.
    You can take a look here: http://www.maui-project.org/static/i...in-manager.png

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    Updated login manager screenshot is here: http://www.maui-project.org/static/i...in-manager.png

    Shame on me for keeping (very) early prototype screenshots around.

  10. #10
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    Quote Originally Posted by plfiorini View Post
    Yep I must admit it seems like Unity although it was not meant to copy it
    I was experimenting with the GUI before talking with the designer and wanted to see how a vertical panel would work, in my mind it would have been a little different (much more like MacOS X which expands the dock as icons are added) but I was more interested in trying the concept instead of loosing time with sizing.
    The problem with unity/ubuntu is that it inherits much of the brain damage found in Gnome 3. When designing a DE the main focus should IMO be: 1) The user must get everything done as fast as possible and 2) don't make assumptions about how users interact with the DE. ie most people work with just the mouse so don't assume that they use keyboard shortcuts even though you should have keyboard shortcuts (and those should be familiar).

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