The (now commercial) Nexuiz has nothing in common with real Nexuiz, which became dead due to main developers becoming basically jerks, disrespecting everybody who worked on real Nexuiz. Xonotic was not a continuation of Nexuiz, but rather full restart from scratch, with full accent on being gpl and state of art. Yes, they are amazing!
Originally Posted by vertexSymphony
This I have to agree with, even though I personally prefer Quake styled shooters as I find them to be a lot more balanced. UT and the like have a lot more features, yes, but the core gameplay is not nearly as rounded and polished as good old Quake 3. They have a whole bunch of weapons which are mostly useless in most instances and maps which are often too large or poorly thought out to be truly good for the purpose, lacking the forethought put into most Quake maps. But the main difference is the physics, which in my opinion is where Quake really shines. Still, kudos to the Xonotic developers for forging their own path.
Originally Posted by TechMage89
It would be interesting to see what someone could do with the Enemy Territory code when it comes to creating an original game. Just create some new art, maps, weapons, and most importantly add bots (which is the main reason I prefer ET:QW over the original ET) and you would have something quite interesting on your hands. But that is of course easier said than done.
Originally Posted by ronybeck
I'm loving it :)
I like Xonotic. They also have cool "Vehicles" CTF mode which really adds up. And intense gameplay is what makes it clearly one of best shooters I ever played.