Will Unreal Engine 4 Games Come To Linux?
Phoronix: Will Unreal Engine 4 Games Come To Linux?
This week from the E3 Expo there's been new details to emerge about Unreal Engine 4 as the latest game engine that's in development by Epic Games. But will there be any native UE4 Linux games to come or will it face a similar fate to Unreal Engine 3 on Linux?..
Great, now we have a reason for another 50 articles for 5 years talking about how it didn't yet come to Linux.
The article body could have answered the headline with just two letters. To even entertain the possibility seems somewhat silly.
Ja? Oh that would be great
Originally Posted by johnc
Wouldn't that be illegal? BTW, the vanilla PS3 doesn't sport a Linux-based OS, but instead one using either FreeBSD or XNU with a lot of proprietary stuff around it. And there's a lot more to console programming than just the kernel, e.g. graphics, sound, package system, dependencies. All these things make developing for console a wholly different story than developing for PC, regardless of the OS it is running.
Originally Posted by Saist
Phoronix - Never thought I would find a "Linking Error" desirable at some point.
Epic are those guys that not long ago said "f u PC gamers, we're doing console games now. Nyeh Nyeh". Why you'd expect them to have a new game engine on Linux eludes me.
From what is known throughout the gaming industry, Microsoft paid Epic to drop their x86 GNU/Linux support, but notably not the PowerPC GNU/Linux support (PS3). For Epic it was more profitable to accept the money from Microsoft than to sell products.
Given the changes in the industry, Microsoft probably will not be able to affect a similar stifling this go-around. For starters, the Unreal Engine has significant competition from engines such as Unity3D, Unigine, and Valve Source; all of which either already have, or are implementing, native GNU/Linux support. When Microsoft paid Epic off this kind of competition did not exist.
In addition AMD has reportedly landed the central processor contract for Project Orbis, aka Playstation 4. Assuming that the reports are correct and that Sony is indeed leveraging an x86/64 compiled Chromium/Linux base, Epic will have to produce an x86/64 client for UE4 that will have to run on x86/64 /Linux kernel systems. This is not even getting into Sony's Playstation Suite plans, which already promises to provide Playstation content to any device capable of running Playstation Suite. Developers wanting to use UE4 to build games for Sony platforms or the Playstation Suite might be a tad bit pissed if Epic's x86/64 /Linux support was not up to snuff.
Looking at what the industry is doing, Epic cannot afford to accept another bribe from Microsoft to stop /Linux support or development.
Wow. There is no such widely known conspiracy bullshit in the industry.
Originally Posted by Saist
Also, PS3 is NOT GNU/Linux for normal operation in any way, though it was in the past possible to load Linux in a restricted fashion (some bits of hardware ran in a degraded mode until hacked in order to discourage use of PS3 Linux mode as a gaming platform) and some bits of Linux-associated tech (notably a forked GCC/binutils) are used for the standard PS3 dev toolchain (usually running on Windows as a Visual Studio plugin).
What PS4 is using, I don't know (certainly not a full GNU/Linux OS, though). WiiU is all custom. XBox One is of course some kind of highly-modified minimalistic Windows-based OS. The handhelds are all non-OSes. Android consoles, for what they're worth, are using a heavily-modified Linux kernel of course with essentially none of GNU and a proprietary GLES graphics stack.
KickStarter campaigns promising shit they can't possibly deliver on? Preposterous!
Originally Posted by alexThunder
Originally Posted by mark45
Personally I'm still annoyed that I bought UT3 for a premium simply to play on and support Linux gaming, but it never came.