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Doom 3 Progresses On OpenGL ES 2.0, EGL

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  • Doom 3 Progresses On OpenGL ES 2.0, EGL

    Phoronix: Doom 3 Progresses On OpenGL ES 2.0, EGL

    Last month I wrote about a new GLSL back-end for the Doom 3 engine by Oliver McFadden. This week he's now shared his work done to bring OpenGL ES 2.0 and EGL support to this game engine...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    hah i remember the days when it was impressive when doom 1 would run on TI graphing calculators, although it still is.

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