JOSEPH BLACK AND his team of graphics enthusiasts have been working for quite some time on a pretty encouraging project - an open-spec graphics card.
Thanks to our friend from Slovakia, we managed to track down the project and learned more about it.
This project is on the basis that a GPU should not end up with tons of propriatary software or hardware, containing hidden problems that aren't mentioned to the press, and yet cause nervous breakdowns for developers worldwide.
One of the situations I learned about is a certain bug with certain unnamed GPUs and it considers screw-ups with HDR - not fixable in a GPU - which of course, was not mentioned anywhere, and yet developers that experienced the problem thought they were doing something wrong.
Thanks to our friend from Slovakia, we managed to track down the project and learned more about it.
This project is on the basis that a GPU should not end up with tons of propriatary software or hardware, containing hidden problems that aren't mentioned to the press, and yet cause nervous breakdowns for developers worldwide.
One of the situations I learned about is a certain bug with certain unnamed GPUs and it considers screw-ups with HDR - not fixable in a GPU - which of course, was not mentioned anywhere, and yet developers that experienced the problem thought they were doing something wrong.
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