Maybe id didn't make as much on Rage as they were hoping, and now they can't justify the added cost to port it over to Linux.
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id's Rage Linux Port Not Actively Pursued
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Well sod iD then.
to many games in recent time used the lure of a linux-native. I bought Rage (was an ok game) on the basis that I would complete in windows but would prob replay in linux (and had no reason to doubt iD not delivering on linux)
Trashcan for iD from now no as well as zero trust to any company spouting linux for any product (reguardless of past actions) UNTIL it is actually available - this includes valve
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Originally posted by Naib View PostWell sod iD then.
to many games in recent time used the lure of a linux-native. I bought Rage (was an ok game) on the basis that I would complete in windows but would prob replay in linux (and had no reason to doubt iD not delivering on linux)
Trashcan for iD from now no as well as zero trust to any company spouting linux for any product (reguardless of past actions) UNTIL it is actually available - this includes valve
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completed RAGE via wine
with all maxed settings at 1920x1080 resolution and it never even went below 60 fps..was allways capped there.
amd phenom 2 x4 955, 8GiB 1600mhz ddr3, gtx 560 Ti (blobs)
so Carmack is quite right. all i needed to do was to install that xact crap to be able to hear the game sounds.
other than that it worked out of box in wine.
With ati card( 5770) it worked also decently, had some black texture issues tho, but forcing mipmap quality to max from catalyst reduced it a lot.
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Linux has shitty drivers, tiny market share and cheap users that cry that they cannot play a game on terrible opensource drivers. I see no reason why a company that's purpose is to make money, would bother porting a large expensive game to linux.
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