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Thread: List of Linux friendly Kickstarter projects

  1. #201
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    Nov 2008
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    Quote Originally Posted by b15hop View Post
    Kind of annoyed that shadowrun returns is not being ported as well.
    They indicated that a third-party was planning to:
    http://www.kickstarter.com/projects/...s/posts/205887

  2. #202
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    Jul 2010
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    And in a shameless bout of self-promotion, I'm going to draw attention to my own non-Linux (FreeBSD) non-kickstarter (indiegogo: effectively the same thing) campaign! In short I'm asking for time to port Meshlab to FreeBSD.

    For anybody still reading, the link is: http://www.indiegogo.com/meshlab-on-freebsd!

  3. #203
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    Default List of Linux friendly Kickstarter projects

    Hello guys Thanks for your stuff but i am new to this website and i am not aware of the things which you have posted could you please explian in brief .

  4. #204
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    Nov 2008
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    118

    Default Status of campaigns I backed

    Ongoing:
    Aether (game engine), $75/$1K USD w/9 days remaining

    Days of Dawn (fantasy RPG), $28K/$95K USD w/70hr remaining

    Elite: Dangerous (3D space combat), 1M/1.25M w/5 days remaining. Didn't promise Linux/Mac support but weren't against it and have announced a 1.4M Mac stretch goal. Linux support will likely be a stretch goal, if at all. I always ask for Linux support in the comment section if I contribute to a campaign that hasn't made a firm commitment.

    Emperor's Forge (MMORPG), $430/$80K USD w/36 days remaining

    Meriwether: An American Epic (American history RPG), $23K/$35K USD w/8 days remaining

    Neon (web server control panel similar to Webmin), $235/$10K USD w/29 days remaining

    Pathfinder Online (MMORPG), $528K/$1M USD w/15 days remaining. Based on the popular tabletop role-playing game that uses a modified D&D system. Didn't promise Mac/Linux support but not against it either. Likely will be stretch goals, if at all.

    Pixel Kingdom (arcade/strategy game with classes), $59/$5K USD w/43 days remaining

    SlipSpace (3D space-shooter/RPG), 643/2028 w/14 days remaining

    The Demon Cave (Roguelike RPG), $276/$3750 USD w/51 hours remaining)

    The Ship: Full Steam Ahead (mystery/action game), 18K/128K w/10hr remaining so probably failed

    War for the Overworld (RTS/God game in a Dungeon Keeper-influenced setting), 159K/150K w/4 days remaining. Likely successful and working on stretch goals.

    Successful:
    Arakion (RPG), $47K/$25K USD
    Carmageddon: Reincarnation (racing/combat game), $625K/$400K USD
    Distance (racing game), $161K/$125K USD
    Fields of Fresh (farming game), $1K/$1K USD
    Forced ("Diablo meets Left 4 Dead" cooperative arena combat game), $65K/$40K USD
    Forsaken Fortress (post-apocalyptic RTS/RPG), $121K/$100K USD
    Hero-U: Rogue to Redemption (RPG), $409K/$400K USD. Accepting PayPal donations to meet stretch goals.
    Maia (space-themed God game), 140K/100K
    Pier Solar (retro 16-bit RPG), $231K/$139K USD
    Project Eternity (RPG), $4M/$1.1M USD
    Super Comboman (side-scroller/platformer), $16K/$15K USD

    Unsuccessful:
    Beasts & Blades (turn-based 3D RPG), $1760/$12500 USD. Accepting PayPal donations while development continues (new beta released Dec 29).
    DH: Mechanized Assault Vehicle (mech MMO), $1612/$15K USD. Development continues.
    Gerztron (arcade game), $143/$8K USD
    Interstellar Marines: Prologue (space FPS/RPG), $157K/$600K USD. Development continuing and accepting pre-orders.
    Ormr (image editor), $22K/$50K USD. Development continues.
    Taste Linux (DVD training program), $1K/$5500 USD. A similar project DoorToDoorGeek Video Lessons did succeed in August 2012.
    Thorvalla (RPG) $47K/$1M USD

    Missed:
    Telepath Tactics (turn-based tactical RPG), failed at $18K/$25500 USD, still being developed
    The Banner Saga (turn-based strategy game), succeeded at $723K/$100K USD

    Miscellaneous:
    Kicking It Forward (developer-developer pledge)
    Kickstarter in 2012: 52,000 backers contributed $79M to game-related projects
    Last edited by jhansonxi; 12-29-2012 at 10:17 PM.

  5. #205
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    May 2012
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    Quote Originally Posted by jhansonxi View Post
    They indicated that a third-party was planning to:
    http://www.kickstarter.com/projects/...s/posts/205887
    Absolutely, they've confirmed later on that Linux is guaranteed, just as a delayed release. The reason is that they are using the open-source MOAI SDK to build the game, and they're working with the MOAI folks to make the Linux port really good (hence, there is some third-party porting work involved, which they are contributing resources to).

    For the record, that's exactly the game middleware library that Double Fine Productions will be using to deliver Double Fine Adventure to Linux (that's Tim Schafer's company... and a large reason why this Phoronix thread exists at all). Double Fine is also contributing to making MOAI on Linux really solid.

    So, both Shadowrun games will be on Linux!

  6. #206
    Join Date
    Nov 2008
    Posts
    118

    Default Status of campaigns I backed, etc.

    I've found that searching for "Linux" on Kickstarter isn't reliable so I've been going through each software campaign and searching for Linux or Linux-compatible development environments.

    Ongoing:
    Axis Game Factory (game toolset based on Unity), $21K/$400K USD w/18 days remaining

    Emperor's Forge (MMORPG), $550/$80K USD w/18 days remaining. Looking for UI design help.

    Freedom Planet (side-scrolling arcade game), $4K/$2K USD w/28 days remaining. Not against Linux support but are using Multimedia Fusion 2 for development which would require the Anaconda runtime for Linux. But Anaconda doesn't support controllers, only keyboards, and the developers feel that this is too limiting.

    Neon (web server control panel similar to Webmin), $1937/$10K USD w/10 days remaining

    Oceania (3D fantasy MMORPG), $2347/$100K USD w/34 days remaining

    Pixel Kingdom (retro arcade/strategy game with classes), $1300/$5K USD w/24 days remaining

    SKYJACKER: Starship Constructor (tool for Skyjacker game), $17K/$30K USD w/8 days remaining. This is an odd one. Skyjacker is a 3D space combat game that had a failed Kickstarter campaign ($128K/$200K USD ending July 23, 2012). Apparently the game is still under development and this tool is part of it.

    Wildman (action/RPG with custom engine), $161K/$1.1M USD w/29 days remaining

    Considering:
    3 Step Studio (game development environment), $3K/$500K USD w/15 days remaining. Linux support is an undeclared stretch goal. This is by GarageGames who also has an Indiegogo campaign for porting the Torque 3D engine to Linus.
    Akaneiro: Demon Hunters (RPG), $86K/$200K USD w/15 days remaining. Linux is a stretch goal (even have a penguin-inspired reward for $100 pledge)
    Big Huggin' (interactive stuffed-bear game), $41/$2500 USD w/27 days remaining. No information on what hardware is used or licenses involved.
    CasinoRPG (on-line casino tycoon/RPG), $7K/$20K USD w/18 days remaining. HTML5
    Data Hacker Initiation (online 2D RPG), 2K/300 w/10 days remaining. A three-part development project. First part works on Wine. Third part will be 3D and possibly using the Unity engine.
    Factorium (2D side-scrolling adventure game), $37/$10K USD w/67 hours remaining. Uses Pygame.
    Hyphen (action/puzzle game), 264/2K w/12 days remaining.
    Imagine a world (3D battlefield simulation game), 961/300K w/29 days remaining.
    Lore (3D fantasy combat?), $861/$150K USD w/9 days remaining. Uses the Unity engine.
    Luna Shattered Hearts Episode 1 (browser-based side-scroller action game), $1.7K/$8K USD w/15 days remaining. Requires WebGL.
    Metacell (action/puzzle game), $4K/$35K USD w/23 days remaining. Windows initially, Linux and others later depending on funding.
    Neocolonialism (strategy game for the 1%), $5600/$10K USD w/16 days remaining
    Noctemis (horror-themed side scroller), $7K/$5K USD w/17 days remaining
    PCGamingWiki (wiki covering game fixes/tweaks for all platforms), 1749/500 w/69 hours remaining.
    PerfectGolf (golf game). No Linux support stated but uses the Unity 3D engine.
    RAW (2D action platformer), $1200/$5K USD w/3 days remaining. Linux support is indicated in a graphic on the page.
    Terrestrial Domination (3D space RTS), $373/$10K USD w/16 days remaining. No Linux support stated but uses the Unity engine.
    Tower and Power (1st phase of an online game - 3D modeling of city of Bologna in Italy), $1400/$38K USD w/37 days remaining. No game specifics yet but they are using Blender and SketchUp.
    The Red Queen of Oz: Two Fates (point-and-click adventure game), $7K/$40K USD w/7 days remaining.
    Unwritten: That Which Happened (strategy rouge-like, "Sid Meier's Civilization meets Oregon Trail"), $11K/$75K USD w/26 days remaining. Linux is a stretch goal (comes before Mac support).
    Vacant Sky: Awakening (RPG), $8.7K/$8K USD w/18 days remaining. Uses MonoGame so probably supports Linux.
    Vengeance (3D real-world martial arts game), $0/$35K USD w/44 days remaining. Third attempt at a campaign for this game. Previous campaign indicated Linux support.


    Successful:
    Arakion (RPG), $47K/$25K USD
    Carmageddon: Reincarnation (racing/combat game), $625K/$400K USD
    Distance (racing game), $161K/$125K USD
    Elite: Dangerous (3D space combat), 1.5M/1.25M. Didn't promise Linux support but weren't against it and announced Mac support after a stretch goal was reached.
    Fields of Fresh (farming game), $1K/$1K USD
    Forced ("Diablo meets Left 4 Dead" cooperative arena combat game), $65K/$40K USD
    Forsaken Fortress (post-apocalyptic RTS/RPG), $121K/$100K USD
    Hero-U: Rogue to Redemption (RPG), $409K/$400K USD. Accepting PayPal donations to meet stretch goals.
    Maia (space-themed God game), 140K/100K
    Meriwether: An American Epic (American history RPG), $44K/$35K USD
    Pathfinder Online (MMORPG), $1M/$1M USD. Based on the popular tabletop role-playing game that uses a modified D&D system. Announced Mac support but not Linux yet. Using the Unity web player which does support Linux through Google Chrome Native Client (NaCL) feature.
    Pier Solar (retro 16-bit RPG), $231K/$139K USD
    Project Eternity (RPG), $4M/$1.1M USD
    SlipSpace (3D space-shooter/RPG), 2282/2028
    Super Comboman (side-scroller/platformer), $16K/$15K USD
    War for the Overworld (RTS/God game in a Dungeon Keeper-influenced setting), 211K/150K w/4 days remaining.

    Unsuccessful:
    Aether (game engine), $87/$1K USD
    Beasts & Blades (turn-based 3D RPG), $1760/$12500 USD. Accepting PayPal donations while development continues (new beta released Dec 29).
    Days of Dawn (fantasy RPG), $31K/$95K USD. Planning a new kickstart campaign after some rework and their web site is still up.
    DH: Mechanized Assault Vehicle (mech MMO), $1612/$15K USD. Development continues.
    Gerztron (arcade game), $143/$8K USD
    Interstellar Marines: Prologue (space FPS/RPG), $157K/$600K USD. Development continuing and accepting pre-orders.
    Ormr (image editor), $22K/$50K USD. Development continues.
    Taste Linux (DVD training program), $1K/$5500 USD. A similar project DoorToDoorGeek Video Lessons did succeed in August 2012.
    The Demon Cave (Roguelike RPG), $276/$3750 USD
    The Ship: Full Steam Ahead (mystery/action game), 18K/128K. May try again in the future.
    Thorvalla (RPG) $47K/$1M USD

    Missed:
    Telepath Tactics (turn-based tactical RPG), failed at $18K/$25500 USD, still being developed
    The Banner Saga (turn-based strategy game), succeeded at $723K/$100K USD

    Miscellaneous:
    Kicking It Forward (developer-developer pledge)
    Kickstarter in 2012: 52,000 backers contributed $79M to game-related projects
    Ren'Py is being used for some cross-platform interactive visual novels including Devil Gene R

  7. #207
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    Nov 2008
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    I received an email from Chris Johnson confirming that Terrestrial Domination has Linux support and an alpha build is available from the web site.

  8. #208

  9. #209
    Join Date
    Jan 2013
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    3

    Default the-90s-arcade-racer

    "A PC, Mac or Linux digital download of the game!" sounds good and the previewvideo looks good:
    http://www.kickstarter.com/projects/...s-arcade-racer

  10. #210

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    Quote Originally Posted by liamdawe View Post
    I'm not sure if that really counts since it already supports Linux. The campaign is mainly for IOS support (and extra content added to the game.) Don't get me wrong, I really hope they do well since they have supported Linux for a very long time.

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