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Thread: Trine 2 Linux Client Released

  1. #31
    Join Date
    Oct 2010
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    57

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    Quote Originally Posted by albatorsk View Post
    Thanks, that works!

    However, I have some kind of mental barrier against playing games in windowed mode instead of fullscreen. It's just not the same. I know, I know, I should seek help :P
    Choose your max resolution in the launcher, then right click the window border (shortcut: Alt+F3, for when the border is hidden), Advanced, Check "No border" and "Keep Above Others".
    That should work around it while still providing a fullscreen solution
    Last edited by Znurre; 04-02-2012 at 05:22 PM.

  2. #32
    Join Date
    Dec 2009
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    Quote Originally Posted by albatorsk View Post
    However, I have some kind of mental barrier against playing games in windowed mode instead of fullscreen. It's just not the same. I know, I know, I should seek help :P
    You're not alone, I hate windowed gaming too.

  3. #33
    Join Date
    Jan 2011
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    185

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    What does the read me say? Can anyone post it here?

  4. #34

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    Quote Originally Posted by JoelFB View Post
    We only have 32-bit binaries available
    But why? PhysX for x86_64 available since Trine 1.

  5. #35
    Join Date
    Mar 2009
    Posts
    16

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    I get the following error:
    ./trine2_linux_32bit: error while loading shared libraries: libSDL-1.3.so.0: cannot open shared object file: No such file or directory
    Maybe a symlink will help, I don't know. Can anyone help me?

    Update:
    So I got this fixed, now I'm missing the PhysX libs. Where can I download or install those for fedora 16?
    Last edited by Benjamin_L; 04-03-2012 at 01:51 AM.

  6. #36
    Join Date
    Oct 2011
    Location
    Rural Alberta, Canada
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    1,017

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    It seems to me that your binary is not loading its packaged libraries right.

    Based on the original Trine's directory structure (I do not have Trine 2) try the following command before you launch it from a terminal:
    Code:
    export LD_LIBRARY_PATH=/usr/local/games/trine2/lib32
    This should force it to load it's packaged libraries.

  7. #37
    Join Date
    Mar 2009
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    16

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    ok it's way better now. I get a black screen

  8. #38
    Join Date
    Oct 2011
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    Rural Alberta, Canada
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    1,017

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    Okay, what do you have in your lib32 directory? Did it install the libraries correctly on your system?

  9. #39
    Join Date
    Mar 2009
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    16

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    Ok when choosing the right resolution tha game basically starts, but the graphics are weird and I don't get a mouse pointer

  10. #40
    Join Date
    Jan 2011
    Posts
    348

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    Iím wonderingÖ

    - is it playable on a Core i 1st gen processor? (Intel HD Graphics)
    - does it disable alt-tab and all keyboard shortcuts like all SDL-based games?
    - does it have broken mouse support like all SDL-based games? (mouse movements that are way too slow/not consistant with user settings)

    Thanks.

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