It's mostly discussed in http://bugs.winehq.org/show_bug.cgi?id=19376 (see the last replies).
Originally Posted by whizse
Interesting, non? I think this deserves more attention. I'd be interested in learning why openGL performance with Catalyst is independent of which window manager and compositing method is used.
Originally Posted by perpetualrabbit
I own Nvidia and compiz performs like crap with nvidia, and they seem to not make any effort to change that. If you want to use ubuntu with unity, forget nvidia, because there's no option to suspend effects like kwin.
I've been using xubuntu 12.10 and it's great for everything, including games. For the few games that show some tearing, I've created a key shortcut associated with a script that disable composite and enable it on the fly.