doesn't matter you have the freedome to do so.
Originally Posted by Kano
its the price of the opensource driver peace
The site needs a new look, it's too thin for modern displays (larger than 1024px). Also, a lot of space is wasted and ads are bad placed (obstrusive with the content).
This is more evident when there are large benchmark graphics.
Originally Posted by RealNC
I played it with high quality using FOSS Radeon drivers on a crappy graphics card.
It won't run at 1080p (it will, but it won't be playable), but a lower resolution like 1280x1024 is fine.
Michael, at what quality were the screenshots taken?
I agree. I just tried it with my mobile HD 6550 (= HD 5650) on Ultra settings @ 1600x900 on mesa git. Runs very fluent. I see no reason whatsoever to reduce the graphics quality even a tiny bit.
Originally Posted by pingufunkybeat
Originally Posted by curaga
When it comes to blurry textures, the quality settings do not necessarily affect the engines judgement, as if it feels the hardware is not up to it, it will compress the texture drawing somewhat. I have seen this happening on the free Radeon drivers and also on some older Catalyst versions which did not detect my card properly. This is even more evident in Quake 4 than in Doom 3 or Prey. There are certain toggles you can do in the config to get around this though. Remember, back in 2004, they had to do everything possible to get it running on consumer level hardware.
Doom 3 is running acceptably using the stock R600g drivers supplied by Fedora 16 on my Radeon HD 4670 with SwapbuffersWait turned off and Colour Tiling enabled. What I find interesting is it seems to hit around 60 or so FPS and then drop down to 40 or so almost every time it renders. It really looks like, to me at least, that it wants to max it out more but there is something holding it back, like a bottleneck or something. Would be interesting to see if that is real or not.
Last edited by Hamish Wilson; 11-17-2011 at 03:03 PM.
There are TONS of bottleneck, not just one...
Look at the pictures. There are so may effects missing, it doesn't look any better then Low quality anyway.
Originally Posted by ChrisXY
But hey, open-source drivers can render a 7 years old game. It must be some sort of a record, right?